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Chicken Wiggle - new set of gameplay info
- gameplay revolves around a tiny chicken and his worm pal
- the two must rescue other chicks from labyrinthine stages
- chicken is your main character, and he handles walking, jumping, and pecking at enemies to knock them off of the screen
- your worm friend is carried in a backpack
- the worm can be called upon as a sort of projectile weapon/grappling hook
- launching the worm at an enemy will stun them
- the chicken can only hop about one space at a time, but you can move much further when you use the worm as a grapple
- stage creation tool uses a grid-based map and a full array of tools based on stage elements from the campaign
- stage creation allows you to change stage objectives
- plans to make custom stages shareable online
[Link]