Brutal hack-and-slash cult hit now comes in a box, courtesy of Merge Games. Collectible Signature Edition also available
20 July, 2018 – Digerati is delighted to share the news that, thanks to a partnership with publisher Merge Games, a physical version of Slain: Back From Hell, the brutal, forged-from-heavy-metal hack-and-slash adventure, is now available for Nintendo Switch.
The boxed version released today, 20 July, in Europe priced €29.99 and £24.99. The North American launch is set for 7 August, priced $29.99.
In addition to the regular boxed version, a collectible Signature Edition of Slain: Back From Hell is also available for Nintendo Switch. The Slain: Back From Hell Signature Edition includes:
- Region Free Nintendo Switch Slain: Back from Hell Game
- The Official Slain: Back from Hell Soundtrack CD
- Exclusive Slain: Back from Hell Guitar Pick
- Slain: Back from Hell Artbook
- An Outer Box with Developer's Signature
Slain: Back From Hell Signature Edition for Nintendo Switch is available from Signature Edition Games.
A longtime development partner, SkyBox Labs’ partnership with Microsoft remains stronger than ever as they continue to work on both the Minecraft and Halo universes. “SkyBox Labs has been an excellent partner in developing the Bedrock version of Minecraft for Nintendo Switch. Their expertise in Nintendo Switch development was instrumental to bringing our players a seamless cross-play experience," said Travis Howland, Minecraft Director, Microsoft Studios. “We couldn’t have asked for a greater partner in Microsoft Studios. It’s an honour to develop such an iconic and beloved game, and to be part of this dedicated and creative community,” expressed Shyang Kong, Co-founder, SkyBox Labs. "We are seeing more and more games support cross-play between consoles. It's a great thing for players and for the industry, and we're happy to bring this feature to Minecraft players on Nintendo Switch," added Derek MacNeil, Co-founder, SkyBox Labs.
One of BC’s fastest growing game studios, SkyBox Labs had the largest growth among all BC game studios in 2017, almost doubling in size year over year to over 100 team members. The team’s rate of growth has continued into 2018, and the studio is actively hiring engineers, designers, artists, and other studio roles.
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