The following comes the Computer Entertainment Supplier’s Association, translated by Gematsu...
''Tokyo Game Show 2018, with the theme of “Welcome to the Next Stage,” saw the overwhelming record of 668 exhibitors (of which 330 were from overseas). They released a variety of new titles and services for multiple platforms such as home game consoles, smartphones and PCs, making it the most exciting show ever. A large number of visitors and the press not just of Japan but overseas covered the grand e-Sports stages called “e-Sports X.” Reflecting the swelling impact of e-Sports on the game market, the keynote panel was held to discuss on the theme of “Road map for e-sports to spread out as the sports.”
An increasing number of companies, both of exhibitors and attendees, engaged in vigorous B2B meetings. The number of meetings generated by the business matching system “Asia Business Gateway” is 668, which exceeds the last year’s 602. The fact demonstrates the growing importance of Tokyo Game Show’s role as a hub of international game business.''
In addition, Tokyo Game Show had a lot more visiters than the last two years. The attendance in 2018 was very close to the 300.000 mark. Last year, this was slightly above 250.000 visitors, which is a large improvement for the show.