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Boulder Dash 30th Anniversary now available for Switch

The classic returns!

BBG Entertainment, a leading producer and publisher of digital entertainment announced today the release of the Boulder Dash® 30th Anniversary version for Nintendo Switch.

Boulder Dash® 30th Anniversary sees the collaboration of the original game’s creators, Peter Liepa and Chris Gray, for the first time since 1984. Boulder Dash® 30th Anniversary will contain more than 50 brand new levels, many created by Liepa and Gray themselves. It’ll also come equipped with new features for the series, like diagonal movement, ramps, and a revamped physics system.

The original Boulder Dash® is a pioneering interactive game dating back to the early times of the home computer and video game era being first launched in 1984. Boulder Dash® and its many sequels have delighted and challenged casual and hard-core players of all ages and sexes for over three decades. Boulder Dash®-30th Anniversary™ has been available for Android™ smartphones and tablet PCs on the Google Play™ store; for the Apple iPhone/iPad on the Apple iTunes App Store℠ and for PC and Mac on Steam®. Boulder Dash® is an innovative action-puzzle digging and collection game responsible for launching its own game genre. The game's protagonist is called "Rockford". He must dig through caves collecting gems and reach the exit within a time limit, while avoiding various types of dangerous creatures as well as obstacles like falling boulders and the constant danger of being crushed or trapped by an avalanche, or killed by an underground explosion. Boulder Dash® was first published by First Star Software, Inc. in 1984 on the C-64, Apple II and Atari 4/800. Boulder Dash® has routinely found itself being ranked among the top C64 games. In the USA, C64 Wiki ranked Boulder Dash® as the number 4 of all C64 games, in Europe it earned rank 31 on Lemon Retro Store, rank 14 for all time C64 games at The C64 Games and was included in the top 30 by c’t Magazin in Germany.

The classic game Boulder Dash®, currently available for Android™ smartphones and tablet PCs on the Google Play™ store; for the Apple iPhone/iPad on the Apple iTunes App Store℠ and for PC and Mac on Steam® in its Boulder Dash®-30th Anniversary™ version is today released for Nintendo Switch. The price for Boulder Dash®-30th Anniversary™ on the Nintendo eShop is 14.99 US$/14.99 Euro. BBG Entertainment has partnered with the Japanese company Worker Bee to make Boulder Dash available for the Switch.

Pokemon Masters "Sygna Suit Red & Charizard" trailer

The fire still burns

Pokemon Co. and DeNA have put out a new trailer for Pokemon Masters. Today's trailer showcases the sync pair of Sygna Suit Red and Charizard. This pair will be available for you to scoop up via the Poke Fair-exclusive Spotlight Scout, which kicks off tomorrow.

Nintendo UK store offering free Pokemon Water/Fire mugs alongside Pokemon game/hardware purchases for Pokemon Day 2020

Team Red or Team Blue?

Nintendo's UK store is offering something special in honor of Pokemon Day 2020. If you preorder any Pokemon software or hardware bundle, you'll get your choice of either a Water Partner or Fire Partner mug. Quite a nice bonus item to throw in with purchases! Check out all the eligible software/hardware bundle options here.

Rocket League's competitive season 13 rewards and season 14 kickoff

Rocketing towards a new season

It's hard to believe that the first Competitive Season of 2020 is winding down, but it’s ending on March 25! Then, Season 14 begins that very same day. So, without further ado, here are the rewards for Competitive Season 13.

The end of Season 13 is bringing brand new Wheels for every rank, including Grand Champion. Be sure to complete your 10 placement matches in any Competitive Playlist and fulfill the appropriate Season Reward Level to earn your Rewards.

Similar to previous Competitive Seasons, Grand Champion Rank will receive the "Season 13 - Grand Champion" Title, in addition to all of the Season 13 Wheels. Those who earned the Rank of Grand Champion in Extra Modes will receive the Extra Mode-specific Grand Champion titles. See the full breakdown below:

COMPETITIVE SEASON 13 REWARDS

Bronze I or higher – Season 13 Bronze Wheels

Silver I or higher – Season 13 Silver Wheels + lower Wheels

Gold I or higher – Season 13 Gold Wheels + lower Wheels

Platinum I or higher – Season 13 Platinum Wheels + lower Wheels

Diamond I or higher – Season 13 Diamond Wheels + lower Wheels

Champion I or higher – Season 13 Champion Wheels + lower Wheels

COMPETITIVE SEASON 13 GRAND CHAMPION REWARDS

Competitive Grand Champion – ‘Season 13 – Grand Champion’ In-Game Title + Grand Champion Wheels + all Season 13 Wheels

Rumble Grand Champion – ‘Season 13 – RNG Champ’ In-Game Title + Grand Champion Wheels + all Season 13 Wheels

Dropshot Grand Champion – ‘Season 13 – Floor Destroyer’ In-Game Title + Grand Champion Wheels + all Season 13 Wheels

Hoops Grand Champion – ‘Season 13 – Dunk Master’ In-Game Title + Grand Champion Wheels + all Season 13 Wheels

Snow Day Grand Champion – ‘Season 13 – Blizzard Wizard’ In-Game Title + Grand Champion Wheels + all Season 13 Wheels

(Note: Grand Champion In-Game Titles for Extra Modes are earned by achieving Grand Champion Rank in each individual Extra Mode)

Season 13 will end roughly two hours before Season 14 begins on March 25. Rocket Pass 5 will come to a close the same day, so make sure to complete those last-minute Challenges before then! There's still time to hit your dream rank this season, so jump into your Competitive Playlist of choice and get those wins! Good luck out there!

Battle Axe 'Druid' gameplay video released

A mean magic maestro

Despite his years, the Druid is more than capable of taking care of himself hurling fireballs at his foes whilst flitting around the battlefield with his teleport ability.

Battle Axe's Kickstarter may have already secured a publisher, but there's still time left on the Kickstarter to donate. The crowdfunding ends today, so don't miss your chance!

New screens for Giraffe and Annika released

Check out more screens here

Lovable, cat-eared Annika sets off on a grand quest on the Island of Spica! 3D adventure & rhythm action genres mesh in the lush, pastoral and beautiful manga-inspired world of Giraffe and Annika!

Dezatopia hits Switch in Japan on March 19th, 2020

That's what's shmup

After a somewhat lengthy porting process, it seems that Dezatopia is set for launch. Hanaji Game has confirmed that the shmup will launch in Japan on March 19th, 2020. The game will also see a worldwide release, but we don't have information on the release dates for other regions at this time.

Samurai Spirits updated to Version 1.60

Mina joins the action

Samurai Spirits has been updated to Version 1.60. Check out details on the patch below.

New characters

- Mina Majikina

Feature Improvements

- related changes & bug fixes
- added Mina as a DLC playable character
- improved other features and fixed some bugs.

Character-related bug fixes

- Galford – Machinegun Dog: Fixed the bug where KO-ing an opponent during Machinegun Dog under specific conditions wouldn’t properly KO the opponent

XSEED says Rune Factory might be their best-performing franchise currently, and they're still shipping copies of Rune Factory 4 on 3DS

3DS owners can't get enough!

XSEED has a number of Japanese franchises under their belt, but some are bigger than others. In an interview with GamesBeat, XSEED's Ken Berry is asked about the top franchise the company has right now, and he believes it to be Rune Factory. Apparently the franchise is still doing considerable business on the 3DS as well!

I’d say it may have to be Rune Factory right now. Based on the great success that Rune Factory 4 had on the 3DS, we ended up doing more than 250,000 units, between physical and digital, since it launched in 2013. And even now we’re shipping more 3DS product of Rune Factory 4, and then the upcoming Rune Factory 4 Special, the HD remake for the Switch, there’s a lot of excitement about that. So I’d say is our biggest franchise right now.

XSEED shares more insight on the Harvest Moon/Story of Seasons rebrand

Clearing up confusion

The Harvest Moon franchise went on for years and years with the Harvest Moon name, and then one day it switched over to Story of Seasons. While the change has been discussed a few times, many fans are still in the dark as to why the swap came about. In an interview with GamesBeat, XSEED's Ken Berry aims to explain the situation in full.

...it’s basically our parent company Marvelous Japan, and their previous publishing partner, Natsume of America. Natsume had the trademark for the name Harvest Moon, when they decided to change the Japanese name of Bokujō Monogatari to something more appropriate for the West. And from what I can gather, that may have been a business practice that was more common in the ’90s, when people didn’t really know too much about the international market and you will let your partner handle everything.

But I believe, as time went on and development budgets climbed, and you’re looking at spending millions of dollars per title, our Japanese parent company Marvelous wanted full control of their own IP worldwide. And if their U.S. publishing partner who trademarked the English name wouldn’t give them back that English name, I think they wanted to go with a different brand that they have full control over. Despite knowing how much equity and love people had for that well-known title Harvest Moon, which, Natsume admittedly did a great job building up over the years. So I think you can sort of see both companies’ standpoints on why Marvelous wouldn’t want that English name as their own IP, as well as Natsume having basically taken that series of farming game back in the 90s, probably people laughed at that thought at first. Having really grown the series, they probably want to hold on to the trademark name.

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