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Dyack says Shadow of the Eternals still alive, announcements coming 'in the future'

A portion of a NicheGamer interview with Denis Dyack...

NG: I think one of the biggest questions and what’s been on a lot of people’s minds – How is the funding and stuff going with Shadows and Quantum? Are you guys fully funded, or do you have like individual investors?

Denis: Well, we can’t talk about that right now. But there will be announcements in the future. The bottom line is we’re really excited on where we’re going, things are very quiet, and probably will continue to be quiet but they’re going well. Please stay tuned, and we’ll update everyone as soon as we can. I wish I could say more, but you know the drill with the industry, right?

NG: Last bit then – I’ll see if I can get a tease out of you for Shadows. Can we expect a potential re-reveal? Or like a resurfacing of the game soon…?

Denis: Well, it all depends on what your definition of soon is. [laughs]

Rather than tease, I would just say that we believe in the project and we’re doing everything we can to see this project – and other projects – some of which are really great as well, get out there. We’ve got some big plans for the future, and we’re being very aggressive on some things, and we’re really looking forward to see how things roll out.

Thanks to Travis for the heads up!

Categories: Interviews, Consoles
Tags: eshop

Comments

Just read the entire interview both parts, very illuminating.
Definitely worth a read.

Didn't you hear? We need to shame Denis Dyack instead of supporting the game!

It's a shame that the project got ripped on simply because of some clickbait article about Dennis Dyack. He's not even in charge of the project. I think it may be a bad idea to even have his face on anything related to the game at this point.

I backed the project (even though it failed) and would back it again if it popped up. It looked great.

This. The guy wasn't even in charge this time. The typical gamer never forgets [or forgives], it seems. It was sad to see such a great looking project brought down because of it all.

On topic, I hope it still comes to Wii U or [yes, sorry to be one of those people] the NX Console.

Well NIntendo funded him once before... I still feel like this would be a great Wii U exclusive.

Yes. And as an exclusive backed up by Nintendo they could concentrate on only one platform. Would make the game better. Just like Bayo 2.

They need to pull a "Kickstarer special" now that they are coming back...hire some popular but freelance developer (Shinki Mikami no longer works for Capcom right?) sell your project idea as the "true" successor to not one single game but an entire genre (the traditional Survival Horror with less guns and more scares) and presto, lots of a bunch of money from the masses.

I will give Dyack this: he was really ahead of his time with the whole 'Use developer's name to crowdfund spiritual successor to a well-liked IP that will never get another game' schtick.

Unfortunately for him, running a successful Kickstarter is an almost-entirely brand-focused endeavor, and he apparently did not realize that having his reputation attached to a project is probably a net negative at this point.

@Yomerodes: Mikami works for Bethesda now, and he already basically did what you are saying.

Spoiler

I don't have anything against Dyack. I loved Eternal Darkness and would love to have any kind of sequel, even just a spiritual one. That said, I have no faith in this ever getting off the ground.

For those that actually looked into the details of the project, Shadow of the Eternals was set up to be the perfect follow up to Eternal Darkness. It really has to make a person facepalm at humanity when people blindly support all these kickstarters that take their money and run and then turn on the skepticism when it doesn't actually make sense to. Most of the heat against the game came from a Kotaku article, of all things. Not exactly a site that has built up its reputation in the last year, to put it lightly. I really hope this game can somehow get made, and that it doesn't change too much from the already pitch-perfect tone and vision it already seemed to have.

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