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Mighty No. 9 producer comments on feedback, says it's "better than nothing"

by yoshiller
21 June 2016
GN Version 5.0

Mighty No. 9, a game developed by Comcept that began development back in 2013 and became infamous for its numerous delays, is being released today, June 21st. Some people have already gotten a hold of the game, and many of them were quick to speak up about many of the poor features within the game. As a result, the game was quick to be hit with large amounts of negative reception. Keiji Inafune, the game's director, responded to all of the criticism, stating the following message:

So there’s not any additional DLC beyond the Ray DLC. The reality is they put everything into making this game. They didn’t try to microtransaction it out, they didn’t try to DLC it out for extra money. They put it all in. So, for now, this is what you see and what you get, for the Mighty No. 9 world. But, again, we can hope that if things go well, there’ll be sequels. Because I’ll tell you what, I’m not getting my 2D side-scrolling fill. And at the end of the day, even if it’s not perfect, it’s better than nothing. At least, that’s my opinion.

[Link]