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Zelda: Breath of the Wild's Divine Beasts hide the S.O.S. distress signal in their themes

At about 15 seconds into this song, playing very lightly in the background, you can hear the S.O.S. distress signal in morse code being played as part of the Vah Medoh theme. In morse code, the shorter noises are called 'dits', and the longer ones are 'dahs'. The signal sounds like this.

Dit Dit Dit Dah Dah Dah Dit Dit Dit

Turns out this morse code theme is part of every single Divine Beast them. The other three themes have more going on in them while the distress signal is being played, making it harder to hear, but they are indeed present. What an awesome find! Credit goes to Takfloyd over on Reddit. Thanks to Kao for the heads up!

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"Dit Dit Dit Dah Dah Dah Dit Dit Dit"

Apparently somebody was asking for help through Tunak Tunak Tun

lokamp
Thu May 11 17 03:14pm
(Updated 1 time)

Looks like hiring Linda AI-CUE for Smash Bros. Wii U/3DS is starting to show its tells on later games, hehehehe

I don't hear any dah dah dah.

The dahs are the longer tones. They're not longer by much, but they are longer.

Wouldn't be the first time they did something like this. I know the fight against Master Core in Smash 4 has the music cut out at one point to spell "MASTER CORE" in Morse.

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