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RiME devs clear up resolution discussion, aiming for 720p in both docked/portable modes

The other day, we heard a round of new details on RiME from Tequila Works. That included some talk of resolution for the game on Switch. Now the team has stepped forward once again to clear something up. Instead of the game running at 1080p when docked, the devs say the goal is to have the game running at 720p in both docked and handheld modes. Not sure why they are keeping the resolution locked for both options, but there you have it.

Categories: Consoles
Tags: eshop, switch

Comments

Hmmmmmmm....

Well then.

Maybe it's the only way to get 60 FPS docked?

Lol...this game is not 60fps. I just think porting the game is proving to be challenging and a way to ease their optimisation was to drop the resolution to 720p.

Game is 30fps confirmed.

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