Switch game boxes will specify whether cloud saves are supported

You're looking at the back of the box for Hakuoki Shinkai: Fuukaden on Switch. The box has a section that specifics states, “Compatible with Save Data Cloud Backup of Nintendo Switch Online." I guess this would indicate that not all games will include cloud support, otherwise why specifically mention it on the box?

Categories: Top Stories, Media, Consoles
Tags: eshop, switch


Not all games support it? Now that's odd... Damn that Direct should explain a whole lot.

Or it could be that the box is of the latest game using the label and it's just not plastered everywhere as of yet.

Thu Sep 06 18 02:47am
(Updated 1 time)

There's already a lot of games on Switch... until a hypothetical update is made to them, none of them will likely use this function...

Thu Sep 06 18 09:45am
(Updated 1 time)

If done right the games wouldn’t need an update.
Regardless of the game, they store their save in the same directory / subdirectory on the Switch OS filesystem.

A cloud backup/restore feature should be transparent to the games. They shouldn’t be aware of the feature, nor do they need to be.

But Nintendo already said this?


''Securely back up your console’s save data to the cloud.''
''Please note: not compatible with all software.''

My guess is Pokemon may not be compatible.

That's interesting. The North American site doesn't say that.
Instead it only says "Save your data online for easy access. Details about this feature will be available before the paid service launches in September."

I still adhere to my belief most if not all the incompatible games will be the ones that have extremely large save files (Minecraft, NBA 2K, for example) and that the vast majority of games will support it.

Well...atleast they told us earlier.

I think it's similar to the video capture feature. It's up to the developers discretion.


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