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Dishonored developer working on Wolfenstein: Youngblood, won't feature 'Mein Leben' difficulty

Achtung!
by rawmeatcowboy
11 May 2019
GN Version 5.0

As we learned yesterday, Wolfenstein: Youngblood is going to have a more open-ended approach than the two previous Wolfenstein games. This new approach to gameplay has been matched with a new developer as well. We now know that Dishonored developer Arkane Studios is working on the project. Arkane's Jerk Gustafsson talks about his team's work on the project below.

“I think players will see a lot of similarities to level design in the Dishonored games, so in that sense it can be a little bit different as an experience but it can be for the benefit of the game, especially when it comes to finding different ways of approaching a combat scenario or a mission in general.

The open-ended structure and co-op aspect has made it a little more difficult when it comes to the narrative. We do think we have a strong story, but it's quite different from what we have done before; it's a little bit lighter, not only in tone but also when it comes to the amount of content, and I think that's the big change when it comes to previous titles: the campaign is a bit shorter but the amount of gameplay time is greater.

“Players will be able to stay in the game for a long time. We’ll add additional side-missions and new challenges once the campaign is completed. There’s a lot more activities and side-missions that you can do in Wolfenstein: Youngblood than in previous Wolfenstein games.”

Also worth mentioning, Wolfenstein: Youngblood is not going to include the 'Mein Leben' difficulty option. That option was in the previous game, and tasked the player with running through the entire game in one run. There were no save options or checkpoints to take advantage of. Wolfenstein: Youngblood opts for a more traditional route, offering up Easy, Casual, Medium, Hard, Very Hard, and Über difficulty levels.

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