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Xenoblade Chronicles: Definitive Edition devs explain why they think the series continues to resonate with fans

The quintessential JRPG experience
by rawmeatcowboy
14 June 2020
GN Version 5.0

Xenoblade Chronicles may have come out on the Wii, but the game is still highly-respected and often talked about nowadays. The series in general continues to woo gamers, and fans are eager to see what comes next.

In an interview conducted by Nintendo, a number of Xenoblade Chronicles: Definitive Edition devs spoke about why the game resonates with players today. The interview included comments from producer Shigekazu Yamada, director Yuki Sakamoto, executive director Tetsuya Takahashi, and co-producer Genki Yokoto.

Mr. Tetsuya Takahashi (Executive Director): Simply put, I think it matched up with what fans are looking for when it comes to Japanese RPGs. To unpack that a little bit, I’m talking about the setting and story, plus game systems and all kinds of other elements. I think the fact that we took each and every one of these points seriously really resonated with fans.

Mr. Genki Yokoto (Co-Producer): I think a big factor was how much people loved Shulk and the rest of the cast, and how everyone empathized with how the characters were “fighting back.”

In that regard, the story of Xenoblade Chronicles develops from start to finish in a way that really resonates with people. But what’s most appealing about Xenoblade Chronicles isn’t any specific part of the story, it’s the act of going on an adventure in an open-world to experience the story and characters, to fight with others against powerful foes and to enjoy the daily lives of the townsfolk, all combined with a great soundtrack that helps keep you immersed in the world.

The full interview can be found on the Switch News channel.

[Link]
 
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