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Just last week, we learned that Nintendo was suing the team behind Yuzu, a Switch emulator. Nintendo had claimed Yuzu has negatively affected their brand, illegally bypassed their software encryption, and caused direct harm to their game sales. One week later, the situation is already coming to a close and Nintendo is getting exactly what they want.

Tropic Haze is the team that has created the Yuzu emulator, and they have decided to settle with Nintendo over the legal matter. This will see Tropic Haze pay Nintendo $2.4 million in damages, turn over their yuzu-emu.org website to Nintendo, and stop distributing the Yuzu emulator. A judge has to approve this outcome before it’s official, but once that word comes in, this will be a done deal.

Many were wondering where this legal battle would go, as its outcome would either cause a major change in how Nintendo operates, or a rush of subsequent lawsuits from other devs/pubs against emulator-related products. If this settlement is agreed upon, the potential legal nightmare will be averted, at least for the time being.

While remaining quiet ever since the lawsuit hit, today we see Tropic Haze break their silence on the matter with a lengthy statement on why they’re closing up shop. You can see their message in full below.


UPDATE: A judge has signed off on the settlement terms, so it appears things will be moving forward as planned. The judge did not make any adjustments to the settlement terms, so all proposed above will be the final resolution.

UPDATE 2: Nintendo has officially taken control of the web domain for Yuzu. As of right now, the http and https versions will open to blank pages. It’s unknown if Nintendo will have them redirect somewhere else in the near future.


Nintendo is back with another video featuring Yoiko, a popular comedy duo in Japan. Once again, the comedians have visited their friends at Nintendo to go hands-on with a game, and this time they get to go on a royal adventure.

Yoiko is a Japanese comic duo from Konohana-ku, Osaka that is employed by the comedy talent agency Shochiku Geino. Yoiko are known otakus, and the duo (kombi) was originally formed under the pretense of Shinya Arino as the boke (stooge) and Masaru Hamaguchi as the tsukkomi (straightman), but as time went on and Hamaguchi’s “natural stupidness” started to shine through, the duo became known as “the duo with no real distinction between the boke and the tsukkomi”.

In today’s videos, Yoiko sits down to play the upcoming Princess Peach: Showtime!. While Yoiko gets to check out the full game, you can always get in on some of the fun with the free demo available now on the Switch eShop. That should get you more than prepared for the full game’s arrival on March 22nd, 2024.

You can watch part one of Yoiko’s time with Princess Peach: Showtime! above and part two below.


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Saturnalia is a horror-adventure set in the Italian region of Sardinia, circa 1989, and it’s inspired by authentic Sardinian folklore and classic Italian giallo horror films. The story involves a mysterious, centuries-old ritual that occurs every year on the night of the winter solstice in the Italian village of Gravoi. Needless to say, it’s an absolutely haunting experience that sticks with the player long after the credits role.

There have been countless horror games over the years, but very few of them actually manage to conjure frightening moments that shock and rattle the player. Even tougher is keeping that tension with the player, as horror games can tend to get less creepy the more time spent in that world. Santa Ragione, the team behind Saturnalia, was very aware of this issue and set out to remedy it.

At GDC 2024, studio director Pietro Righi Riva spoke about how Santa Ragione made sure Saturnalia players were always kept on the edge of their seats, constantly thinking something was right around the corner.

“One thing that really worried us based on play tests is that over the hours of gameplay [the creature encounters in the village] would become too same-y. So, first of all, we introduced these passive non-aggressive encounters, which means that we would direct moments where you might see the creature walking by a window when you’re inside or lurking at the end of an alley. It gave the impression there was this thing walking around the village and doing something.”

[Studio director Pietro Righi Riva]

MLB The Show 24 "Friendly Skies" commercial

This is your shortstop speaking

19 March 2024
by rawmeatcowboy 0

Enjoy new experiences with Storylines: Negro Leagues – Season 2 & Derek Jeter, create and play as a woman in Road to The Show, enter Franchise when and where you want and much, much more in MLB The Show 24, available now on Switch.

Celebrate and learn about baseball legends throughout the sport’s history. The Storylines mode transports you into baseball’s past to relive iconic moments of baseball’s unsung and unknown heroes. Experience career-defining moments through a combination of immersive gameplay that will educate and inspire you to make history of your own.

Unlock your moment and build your career in the ultimate baseball role-playing experience. Become a ballplayer and journey from the minors to the majors to define your legacy.

Lead your team to World Series glory as a team manager in Franchise mode. Experience new features providing more in-depth and dynamic gameplay from March to October.

Take control of your favorite team, focus on the key streamlined in-season moments and see if you can get to the Playoffs and beyond.

Build your fantasy team of players from across all eras of baseball’s history as Diamond Dynasty returns for another season. Collect player cards, build your dream squad, and play head-to-head against other players online and offline while customizing your team’s look.

Gather your friends and face off in cross-platform play. Climb the leaderboards and compete against others online, or experience team glory together through online co-op play. With cross-progression, continue your progress and earn and use content on other console platforms.


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Mega Man 11 is the best-selling Mega Man game in the franchise’s history. That title came out in 2018 and Capcom was quick to share that they were working on some sort of follow-up. Here we are all the way in 2024 and no sequel is in sight, with Capcom saying in 2023 that they were “considering how to approach” a new Mega Man game going forward.

All of this waiting has made Mega Man fans incredibly eager to find out what’s next, and now some think we may have gotten a tease of that from Ichiro Mihara, Vice President of Arika and former Mega Man director. It all comes from a random Twitter encounter that offered up new art that has people truly baffled.

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Mihara shared the above artwork in response to a tweet from Hitoshi Ariga, an artist who worked on Mega Man manga projects in the past. The tweets offered some playful banter about knowing a thing or two about Mega Man, as the duo has spent time coming up with content tied to the Blue Bomber. While Ariga’s tweet was straightforward, Mihara’s included artwork of a very zoomed-in, never-before-seen version of Mega Man.

While this image of Mega Man might seem par for the course at first glance, series diehards noticed that Mega Man’s helmet has both paneling and a bolt that haven’t been used in any other design. The same goes for Mega Man’s skin color and eyes, which are also different from past entries.

What could all of this mean? Is this a tease of something new to come for Mega Man? Was this a bit of unreleased art left on the cutting room floor for years? Mihara isn’t saying right now, which leaves the window wide open for speculation. Should anymore details or clarity come about on this artwork, we’ll be sure to share it with you.


UPDATE: Mihara has deleted the tweet of his own volition and apologized for “any trouble to the rights holders.”


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There was a time when Nintendo would release their titles on Sunday, which was quite an unusual day to do so. Eventually, Nintendo would shift their releases from Sunday to Friday, was again a day where new releases were few and far between. Now it seems Nintendo might be making another shift, and they’re going even earlier in the week.

While not officially announced by Nintendo, it does appear there’s been a change in their release date strategy behind the scenes. For whatever reason, it looks like Nintendo will be bringing their titles to market on Thursdays instead of Fridays. Upcoming releases from Nintendo, including Paper Mario: The Thousand-Year Door, Luigi’s Mansion 2 HD and Endless Ocean Luminous have all been given Thursday release dates, which makes it seem more like a conscious decision than a coincidence.

We’ve reached out to Nintendo for comment on this situation to try and get some insight, and if they provide us with a statement, we’ll be sure to bring it to you.


Berserk Boy soundtrack available to stream

Goes crazy hard, of course

18 March 2024
by rawmeatcowboy 0

Berserk Boy came to Switch back in late January, giving Mega Man fans a chance enjoy a brand-new adventure that is definitely at least somewhat inspired by the Blue Bomber’s various adventures. That inspiration can be seen in multiple areas, including the game’s killer soundtrack. Now you can enjoy that OST outside of the game, as a full, official upload has made its way to YouTube.

This classic-meets-modern action-platformer features music by Tee Lopes (Sonic Mania, TMNT: Shredder’s Revenge), which should let you know that the audio side of Berserk Boy was in very good, extremely talented hands!

Berserk Boy is a high speed action packed platformer, packed with vibrant and stylish pixel art. In the distant future, a mad scientist and his army of darkness seek to enslave the people of Earth. Hope for all humanity rests with The Resistance, but are they enough? Enter Kei, a rookie hero who is transformed by mysterious Orb energy into BERSERK BOY!

With high-speed action and the power to defeat evil, BERSERK BOY must face off against the diabolical Dr. Genos and his army of Dark Energy minions. Can he save the world before it’s too late? It’s time to GO BERSERK!


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Games developed in New Zealand have run the gamut from multimillion bestsellers to winners of every major international game award, and the powers that be in that region have decided to show their appreciation for these titles through a series of official stamps and more.

Available now in New Zealand, gamers can get a series of stamps paying tribute to titles like Dredge, Into the Dead, Mini Metro, Depth, and Bloons TD 6. The showing of appreciation doesn’t stop at stamps though, as a series of cards and collectibles pins have been released as well.

While these stamps are 100% legit, meaning you can slap them on an envelope and have your correspondence reach its destination without issue, it’s more likely people will want to collect these stamps for display in various ways. No matter what the reason for purchasing the stamps, those interested can find the entire collection (plus pins and cards) on the NZPost website.


Nintendo probably knew that fans would be playing The Legend of Zelda: Ocarina of Time years after its release, but they probably didn’t expect to see the game going strong 26+ years later. They probably also aren’t thrilled about people modding the game in a thousand different ways, but they have to be at least a tiny bit impressed with the wild stuff that’s been cooked up.

The latest mod for Ocarina of Time gives Link a new ability, albeit a borrowed one from another franchise. We’re not sure what led to the mod’s creation, but the end result is a version of Link that can use Captain Falcon’s Falcon Punch from the Smash Bros. series.

While it’s nothing new for Link to get unique abilities and items on his adventures, seeing the character borrow a move from a fellow Nintendo character is a tad different. Even better, Link using the Falcon Punch seemingly lets him solve just about every problem! From enemies in the way to blockades for the path ahead, a quick Falcon Punch takes care of it with ease.

Now who’s going to make the F-Zero mod where Captain Falcon starts slashing other racers with the Master Sword?


Publisher astragon Entertainment has announced that they’re bringing Construction Simulator 4 to the Switch on May 28th, 2024. You can see the debut trailer for this title above.

Green forests, cozy wooden cabins, and tranquil bays - Construction Simulator 4 transports players into a scenic map inspired by the Canadian landscape. Pinewood Bay features different areas with unique locations offering special challenges for construction. By completing various construction sites, you can expand your construction empire and unlock new areas, jobs, and machines.

Construction Simulator 4 will become available on Nintendo Switch on the Nintendo eShop for a price of 34.99 USD / 29.99 GBP / 34.99 EUR (SRP). In addition to the digital release for Nintendo Switch, a boxed version will also be released in several countries at selected retailers.


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GigaBash has been updated to Ver. 1.35. You can see the patch notes for this update below.

Onslaught Mode: Mutants

Enjoy this whole new experience in Onslaught Mode. Pick up powerful Mutations such as Explosive Punch, Chain Lightning, and more to empower your battle against 30 waves of enemies.

Beware, enemies are also more dangerous here, especially the Mutants! These new sub-species of Titans possess permanent mutations such as Frost Aura, Energy-Draining Fields, and more. You asked, we deliver! You’ll finally go against Godzilla and his menacing friends (jk, they hate each other). Can you live up to the challenge?

2 New Maps

As seen in Story Mode, OtomaTEC HQ and Yeti Sanctuary are now playable maps in Battle Mode. But this isn’t just some lazy recycling of content, each map features a unique map mechanic that you’ve never seen before.

OtomaTEC HQ

Get a taste of OtomaTEC’s latest research into Titan genetics. Pick up powerful mutations to augment your attacks and become absolutely overpowered.

Yeti Sanctuary

Visit Woolley’s home atop the Himalaya Mountains and juice yourself up with unhealthy amounts of Giga Energy.

GIGA BEAM CLASH!

Brace yourselves, our favorite veteran hero is throwing his hat into the ultimate power showdown. That’s right, Gigaman can now Beam Clash with all the DLC characters! Giga…. BEAM!!!

UI Updates

  • Added Animated Emojis
  • Improved Leaderboard for Onslaught Modes

Bug fixes

  • Fixed Beams now showing in Final Victory Screen.
  • Fixed crash if Always SClass is turned on in Research Lab.
  • Fixed crash if Hazard is turned off in Research Lab.
  • Fixed crash if Menu Settings save file unable to load properly.
  • Fixed crash when replay not saving match data in certain scenarios.
  • Fixed a crash when CPU Skorak’s shell gets inhaled by Woolley.
  • Fixed friend invitations in PS4 and PS5.
  • Fixed Xbox Controller pairing bug. Will now prompt user to login if new controller detected.
  • Fixed not able host matches in certain scenarios on Xbox.
  • Fixed crossplay bug, able to join matches from other platforms in certain situations.
  • Fixed a crash in Mayhem Mode, Titans should now always be spawning properly.
  • Fixed Mechajuras Grapple ability not deactivating SuperArmor abilities.
  • Fixed Ultraman Tiga grab special, if victim within Bubble loses one life stock, they no longer get teleported to the center of map.
  • Fixed Alien Baltan air grabs not awarding score points in Arcade Mode.
  • Improved overall joining match flow.
  • Improved crossplay stability.
  • Fixed Titan reverting to normal class when hit by Giga Energy-absorbing abilities when ‘Always S-Class’ is turned on.

Tweaks

  • Onslaught Mode: Balancing tweaks for Classic Onslaught
  • Onslaught Mode: Camera view will not be intercepted when a new SClass enemy spawns if there is an existing enemy.
  • Character Movement System: Added minimum move speed cap of 30% (Movement slows will not go lower than this)

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An update is available for HexaWars. You can see the patch notes for this update below.

  • Huge performance increase
  • New Background Grid
  • Other minor bug fixes.

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An update is available for Portion Craft. You can see the patch notes for this update below.

  • Map whirlpools now spin in the correct direction.
  • Adjustments have been made for a better balance between grinding and stirring speeds.
  • Fixed the soft lock issue when customizing potion colors.
  • Corrected the issue with the wrong cursor showing when grabbing objects.
  • Resolved an invisible object issue during haggling scenes when using a controller.
  • Virtual Keyboard Implementation for potion names, potion descriptions, and changing save file names.

Back in July, Good Smile Company announced that they’d be releasing a Max Factory figma of Link from The Legend of Zelda: Tears of the Kingdom. We saw a bit more of this figurine back in February, but today we get a lot more to look at in the way of a promo video and a new set of pictures.

The Tears of the Kingdom “Link” figma will come in standard and DX versions, with the DX option packing in a ton of extra goodies. If you splurge for the DX version, you’ll get accessories like a paraglider, missile, sword, cloak, several shields, a box, and even Link’s ascension portal. You can get a good look at all of that in the video above.

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Still not enough Link goodness for you? A whole new gallery of Link figma photos has surfaced as well, and they show both the regular and DX versions of Link up close and personal. This is without a doubt one of the most detailed figmas yet, and you can see plenty of proof for that in this gallery.

We’ll still waiting on official release date and pricing information for this figma, but as soon as those details come in, we’ll give you the complete breakdown.


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Back when Luigi’s Mansion 2, named Luigi’s Mansion: Dark Moon in the states, launched in 2013, it brought with it a wave of merch. That included a series of plushies from Sanei Boeki that have long since been out of print, but the good news is that you’ll soon have another chance to scoop them up.

A series of 3 plushies are on their way back to stores in Japan, all of them based on characters you’ll find in Luigi’s Mansion 2. The lineup includes Luigi with the Poltergust 5000, scared Luigi and finally, a plush Polterpup. These were available via Nintendo NY during their original run, so hopefully that’ll happen again with this stock refresh.

Sanei Boeki says these plushies will hit retailers once again in late June this year, but again, we don’t know if they’ll be sold outside of Japan. That said, it should be easy to snag a set from import retailers like Play-Asia, so we’ll keep our eyes peeled for that opportunity.