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A new game from the creators of Danganronpa, HUNDRED LINE -Final Defense Academy-, has been announced for Switch. The strategy RPG will be released sometime in early 2025. Takumi Sumino has a unique requirement at the Last Defense Academy. Defend the school from hostile student enemies for 100 days!

While the debut trailer is in Japanese with English subs, it’s been confirmed that a dubbed version will be available day-and-date with the game’s release. No details on the cast have been revealed at this point.

Introducing a new game from the creators of the Danganronpa series! Takumi Sumino lived an unremarkable life until he was forced to transfer to the Last Defense Academy. His mission: Protect the school from mysterious enemies known as School Invaders for 100 days. As Takumi, delve into the enigmatic truth of the school alongside 15 of his companions, each looking to reclaim their lost everyday lives. Explore the school, prepare for battles with your friends and then engage the invading creatures in strategic RPG battles. The Hundred Line -Last Defense Academy- launches on Nintendo Switch early next year.

[Nintendo Direct]

Today during Nintendo Direct, Ubisoft announced that Just Dance® 2025 Edition, the next installment of the beloved music video game franchise, launches October 2024 on Nintendo Switch.

Featuring 40 hot new songs - from pop hits to family favorites - whether you want to take the party to a whole new level, create special family moments, or exercise while having fun, Just Dance 2025 Edition has something for everyone! Amongst the first songs to be revealed are:

  • Yes, and? by Ariana Grande
  • Unstoppable by Sia
  • Poker Face by Lady Gaga
  • Basket Case by Green Day
  • Calabria 2007 by Enur feat. Natasja

And many more to be announced!

Players who have Just Dance 2023 Edition, Just Dance 2024 Edition and Just Dance 2025 Edition will have all their content displayed together, so it’s easy to keep the party going!

You can spice up your family reunion, challenge your cousins, or let out the competitor in you and even see your parents own the dance floor! Whether you want to start your own dance routine or exercise while having fun, the Workout Mode has you covered with its calories tracking system.

With fun and humoristic dance moves, different difficulty levels depending on the coach you choose, and songs from chart-toppers to today’s biggest hits, there is choreography for everyone in Just Dance 2025 Edition.

Players will enjoy one-month free access to Just Dance+, the subscription-based streaming service, with every copy of Just Dance 2025 Edition.

[Nintendo Direct]

MARVEL vs. CAPCOM Fighting Collection: Arcade Classics has been announced for Switch. While a proper release date hasn’t been set yet, the enhanced collection of 7 classic MARVEL vs. CAPCOM fighting games is planned for launch sometime later this year.

Gonna take you for a ride back to the arcades with MARVEL vs. CAPCOM Fighting Collection: Arcade Classics! 7 legendary games, all in one Super Heroic collection, coming to Nintendo Switch this year.

  • MARVEL vs. CAPCOM 2 New Age of Heroes

Additional enhancements across the collection include custom match and spectator features, museum, music player, various display filters, one-button special moves and more!

[Nintendo Direct]

A Switch release of Darkest Dungeon II has been announced. The sequel to the roguelike RPG will be released for Switch on July 15th, 2024. Check out the latest trailer above and more details below!

Form a party, board your stagecoach and set off across the decaying landscape on a last gasp quest to avert an apocalypse in this roguelike roadtrip of the damned. Choose from 12 playable heroes and journey across five campaigns, each featuring its own terrifying challenges to face. Play the game with touchscreen controls, customize your difficulty with thematic modifiers, discover 10 companion pets that confer various bonuses onto you and explore an extensive progression hub called The Altar of Hope. In addition to the base game, The Binding Blade DLC – featuring two new heroes, a special questline and more – will also be available as part of the Oblivion Edition. Darkest Dungeon II launches on Nintendo Switch July 15. Pre-orders begin later today on Nintendo eShop.

Darkest Dungeon II is a rogue-lite turn-based road trip of the damned. Form a party, equip your stagecoach, and set off across the decaying landscape on a last gasp quest to avert an apocalypse. The greatest dangers you face, however, may come from within…

Players embark on a thrilling journey through five campaigns, known as “Confessions”, each featuring its own terrifying boss and pervasive mechanics. The game features 12 playable heroes, an extensive metagame progression hub (“The Altar of Hope”), 10 companion pets with different run-defining properties, and optional thematic difficulty modifiers in the form of the Radiant and Infernal Flame equipable items for those who want less or more challenge.

Darkest Dungeon II has been optimized to run on Switch and takes full advantage of the system’s touchscreen. Pre-order now to secure a 15% discount!

In addition to the base game, The Binding Blade DLC (two new heroes, a special questline, wandering boss, and more) is available for preorder as part of the Oblivion Edition.

[Nintendo Direct]

The brand new update, v2024.6.18 is available for all Among Us players. You NEED to update the game if you want to play the new roles with everyone and see all the changes!

New Crewmate Role – Tracker 📡

Grab your bandana or maybe a shrub to hide behind as you keep tabs on a Crewmate. The Tracker has the ability to well… track a Crewmate’s location via the map for a limited amount of time. Catch those Impostors in a lie about where they’ve been and save the crew – or not…

New Crewmate Role – Noisemaker 🔊

No, the Noisemaker doesn’t actually sound like that, but they do sound off when they become the poor victim of an Impostor kill. There’s also a visual indicator of their death that appears on screen so your fellow Crewmates can run to catch the Impostor red handed (even if it’s not Red).

New Impostor Role – Phantom 👻

If you’ve ever wanted to just up and disappear when you’re the Impostor, we have great news. The new Impostor role, the Phantom, has the ability to turn invisible! Want to escape after the perfect kill? Activate your ability and sneak right by those dum Crewmates. Just remember it’s for a limited time so plan your escapes and appearances well!

Lobby Settings

When you spawn in the lobby you’ll notice that there’s a big empty space where the lobby settings used to be! The right side of the screen now has a menu to clearly display the room code, map, number of Crewmates, privacy, and game setting presets – more on that later.

When you’re a Crewmate waiting for the host, you’ll be able to view the settings that are applied by selecting ‘View‘ to pop out a handy overview menu so you can see what the host has set up.

If you’re the host, you’ll have a slightly different menu to tweak and dial in the settings for the next round when you select the ‘Edit‘ button.

Game Presets allow you to quickly change the setup between two options:

Core Settings – for those looking for a classic Among Us feel with no extra roles. Just you, your fellow Crewmates, and some Impostors.

Roles Galore – for those looking to spice up their lobbies by adding in roles to the mix (mmmmm, rolls). You can set the chances of the Tracker, Engineer, Scientist, Guardian Angel, Shapeshifter, and Phantom to be in the game.

There are also two presets available for Hide N Seek:

Pitch Dark – for those courageous Crewmates who want to hide in the darkness without a flashlight.

Flashlights – for those who like shining the light on things… like your Crewmates killed by the Seeker.

Patch Notes

The Fungle – Crewmates wont be stuck in the ladder climb animation if a Mushroom Mixup happens while climbing a ladder

Shapeshifters who are climbing a ladder when a meeting is called will no longer get stuck in the climbing animation

Airship and The Fungle as Shapeshifter – The Shapeshift duration timer now counts down correctly under all conditions

Classic and Hide N Seek – Desolation of Skeld Pet will now appear in the actual game and not guard their hoard in the dropship

Quick Chat – Text in the chat field will have the same colors as the quick chat builder

iOS – The “Pending Account Deletion” message is no longer hidden by the Friend List bar Child Accounts that become old enough to be full accounts will now receive permissions correctly

Scientist – The battery duration timer is is no longer blocked by the settings icon on some resolution settings

The Great Goalie visor now layers correctly with certain hats

Skeld – An extra button no longer appears on screen during the second part of the Inspect Sample task

Some players may experience the following known issues:

  • Practice Mode – Switching roles while tracking a dummy will track that dummy indefinitely
  • Lobby – Lobby updates may be shown with the incorrect icon and color under certain conditions
  • Lobby – Controller buttons may overlap the Game Settings update text when opening certain menus
  • Lobby – Description text may flicker when opening and closing the edit window
  • Skeld/Polus – A controller button icon may show up during Inspect Sample task Part 1 when not using a controller
  • Classic – Audio feedback may happen during certain cutscenes when some buttons are pressed
[Nintendo Direct]

A finalized release date has been announced for Dragon Quest III HD-2D Remake. The anticipated JRPG will launch for Nintendo Switch on Nov. 17th, 2024. Additionally, Dragon Quest 1&2 HD-2D Remake has been announced, set to be released sometime in 2025.

Experience the chronological beginning of the Erdrick Trilogy storyline in this remake of the original RPG classic, now with vibrant HD-2D visuals and an expanded narrative! Set out on an epic fantasy adventure as The Hero to save the world from the dark forces of the evil Archfiend, Baramos. Travel through a vast world full of towns, dungeons and caves to explore, meet a cast of lively characters and fight ferocious monsters in modernized turn-based battles. DRAGON QUEST III HD-2D Remake launches on Nintendo Switch Nov. 14.

Plus, DRAGON QUEST I & II HD-2D Remake, an updated collection of two classic RPGs, is gearing up to round out the Erdrick Trilogy when it launches on Nintendo Switch next year.

[Nintendo Direct]

A free update for Disney Illusion Island has been announced. Curious clues are popping up across Monoth, and Dash Dolphin needs the help of Mickey and friends to find them. Play solo or grab up to three friends in four player couch co-op as you locate clues, close cases and solve this brand-new detective mystery in Disney Illusion Island.

The “Mystery in Monoth” update is now available and you can read the complete patch notes here.

[Nintendo Direct]

A new RPG from Hironobu Sakaguchi, the creator of the Final Fantasy series, has been announced. Fantasian Neo Dimension launches for Switch this Winter. Check out the reveal trailer above!

The father of FINAL FANTASY, Hironobu Sakaguchi, and renowned composer Nobuo Uematsu return to deliver an original RPG story!

Experience an enhanced version of FANTASIAN Neo Dimension, with brand new features including English and Japanese voice overs and an additional difficulty option.

Assume the role of Leo, as he journeys to recover his memories and solve the mystery of a strange mechanical infection destroying his world. Experience an original and modern take on the beloved turn-based battle system, with a wealth of unique mechanics and strategic combat that shake up the classic RPG formula, and explore a multi-dimensional universe come to life set against the backdrop of over 150 charming hand-crafted dioramas.

[Nintendo Direct]


An update has been released for Class of Heroes 2G: Remaster Edition on Nintendo Switch. While we don’t know the version number, the full patch notes for this update can be found below.

  • Fixed a bug in which certain actions caused party members on standby to be replaced by a Level 0 character
  • Fixed a bug in which BGM volume settings were not saved
  • Fixed a bug in which certain achievements and titles were not unlocking
  • Added voice volume adjustment option
  • Other minor bug fixes


TERAVIT has been updated to Ver. 002.09 on Nintendo Switch. You can see the full patch notes for this latest update below.

New Additions & Changes

  • A confirmation dialog will be displayed when making a purchase with jewels at a shops in the World.

Bugs Fixed

  • Fixed an issue where playtime was not being counted in the single-player mode of the Nintendo Switch version.
  • Fixed an issue where excessive memory was being consumed in some worlds.
  • Fixed an issue where some conversation windows were not displaying correctly.
  • Fixed a bug in the Event Editor where the generated numbers did not change depending on the order of execution when using the system variable “”RND99″” and the “”RND() function”” in variable calculation scripts.

SteamWorld Build’s latest free update is available now for Switch, bringing sunshine, sausages, sandcastles, and a touch of Swedish Midsommar magic to your desert town.

Celebrate the summer solstice with:

  • 11 New Player Decorations: Add a splash of summer to your town with a pool, sandcastle, sunflowers, strawberries, a tent, and more!
  • Robots Get Festive: Watch your bots bounce in a bouncy castle, sizzle sausages at a fire pit, chill out on beach chairs, and dance around a midsummer pole singing the traditional “små grodorna” song!
  • New Environmental Decorations: Spruce up your world with birch trees, sandcastles, sunflowers and beach chairs.
  • Butterflies & Blooms: Look out for our new “shark bath ball” tumbleweeds and enjoy a world teeming with beautiful butterflies - all under a special shader!
  • Dressing Up for the Festivities: Your Agents will be equipped with festive hats featuring midsommar wreaths, flower crowns and even a sand bucket!
  • Hoppy Helpers: Watch adorable little frogs hopping around your town, adding to the joyful atmosphere!


MLB The Show 24 has been updated to Ver. 1.12 on Nintendo Switch. You can see the full patch notes for this update below.


  • Minnesota Twins City Connect uniform has been added.


  • Fixed a bug that could prevent the CPU from making trades.

Diamond Dynasty:

  • Seasons collection menu will now display more rows to accommodate all cards collected.
  • Adjustments were made to the batter’s eye in Cairo to improve ball visibility.
  • Storylines:

  • Fixed an issue that would cause an unhandled server exception when trying to replay a moment that was already completed.


  • Various commentary and presentation bug fixes and tuning.

Developer Notes:

  • Foul balls: We’ve made some tweaks to foul balls, primarily impacting the Competitive gameplay style. With poor swing timings, users will now experience more swings and misses.


Gang Beasts has been updated to Ver. 1.23 on Nintendo Switch. You can see the full patch notes for this update below.


  • fixed an issue that could make the Input menu unresponsive
  • fixed an issue that could stop the trawler from sinking on the trawler stage
  • fixed an issue that left costume parts on screen after a player has left and online game session
  • fixed an issue that stopped removed players from respawning in waves
  • fixed an issue where AI enemies could spawn without rendering
  • fixed an issue with the train geometry spawning above the tracks on the train stage
  • fixed some issues that allowed invalid numbers of players in some online game sessions
  • fixed some issues that could leave players stuck loading into online game sessions
  • fixed an issue that stopped players starting a new Waves session without manipulating the menu settings
  • fixed some issues with AI enemies spawning inconsistently
  • modified the cephalopod tentacles on the aquarium stage to make the targeting of players more aggressive
  • modified the configuration of spawn volumes on the gondola stage
  • optimised the length of game loading times with the Addressables Asset System
  • standardised the listing of game modes in the mode selection menu

Nintendo Switch

  • fixed numerous issues with local wireless game modes


Dead by Daylight has been updated to Ver. 8.0.1 on Nintendo Switch. You can see the full patch notes for this update below.


The Good Guy – Addons

  • Power Drill (Hidey-Ho Mode cooldown reduced by 10% after hitting a Survivor with Slice & Dice. (was 15%))
  • Automatic Screwdriver (Missing a Slice & Dice reduces Hidey-Ho Cooldown by 8%. (was 10%))

Dev note: Currently, The Good Guy’s Power incorrectly starts to recharge as soon as the Slice & Dice attack is started rather than after it finishes, making his Power recharge much faster than intended. This will be corrected in the near future. In the meantime, we have toned down these Add-Ons to make sure they don’t get out of hand. They will return to their normal strength once this is resolved.


UX Improvement

  • Added an option on the Graphic settings menu for players to choose between the use of the full sized item preview or reduced item preview during matches.

Bug Fixes


  • Fixed an issue with the “Bloody Rewards” challenge where progress could not be made when the player was earning Bloodpoints in a trial.


  • Fixed an issue that caused The Legion’s Backstabber outfit to have Frank’s voice instead of Susie’s.


  • Bots no longer break from interacting with pallets reset by Any Means Necessary.
  • The Trapper Bot in Survive with Bots Tutorial remembered how to use Bear Traps again


  • Fixed an issue that caused some Survivors to lack facial animations while idle in the lobby.
  • Fixed an issue that caused multiple clipping issues when performing various actions on the Survivor as The Pig.
  • Fixed an issue that caused the hands to appear without the arms when teleporting to a TV while playing as The Onryo.
  • Fixed an issue that caused the legs of male Survivors to clip through The Twins’ POV when the Survivor performs Decisive Strike.
  • Blight no longer slows down to 4.6m/s before the end of a Rush when using the Alchemist’s Ring add-on.

Characters – The Lich

  • When using the Fly spell, The Lich is now correctly able to move over crouched Survivors.
  • The Treasures Chest lid no longer closes slightly for a moment after having been opened by a Survivor
  • A network desync no longer occurs when The Lich interrupts a Survivor rushing into a locker with the Hand of Vecna equipped
  • The Attuned Hand and Eye of Vecna no longer remain visible when Survivors are sacrificed on a hook
  • The Hand of Vecna mesh no longer lacks a dissolve VFX when Survivors bleed out holding the hand
  • The Locker Smoke VFX when The Lich or a Survivor opens an Entry-Locker is no longer hidden for Survivors
  • The Lich’s Dispelling Sphere starting point is no longer offset when cast while strafing
  • The Lich’s Mage Hand Decal VFX no longer remains visible on multiple Pallets when they are close together
  • The Lich’s mini-mori is no longer bound to the same input as the regular mori
  • The Lich’s mori and mini mori prompts no longer behave erratically when both are available at the same time
  • The Lich’s Spell Indicator VFX no longer can become distorted when users change the First Person FOV while Full Screen/Windowed Full Screen on an Ultra Wide Monitor
  • While spectating the Lich, the Spell Indicator VFX is no longer offset until a Survivor is killed by a mori.


  • Fixed an issue in Toba Landing where there was a delay when entering the map
  • Fixed an issue with the hatch where there was a delay when getting close to it
  • Fixed an issue in Midwich Elementary school where players could experience a delay when navigating the corridor between the bathrooms
  • Fixed an issue in the Yamaoka’s Estate Residence where a collision would create an issue for the Blight
  • Fixed an issue in Badham Preschool where the killer would be blocked in the navigation
  • Fixed an issue In MacMillan Estate Realm where projectiles would not go between the boards of boarded up windows
  • Fixed an issue in Raccoon City Police Station where the Mastermind would not vault with his power activated
  • The Camera no longer becomes misaligned if the Survivor is grabbed while traversing a Passage.
  • The Knight’s guards pathing no longer breaks when Survivors take the Tower Passage during a Hunt
  • The Passage glow VFX no longer remains visible from afar after traveling through it
  • The camera no longer becomes first person when traveling through Passages on the Spectator’s POV
  • The Passage aura and glow VFX are no longer missing on the Spectator’s POV


Fixed an issue where the Tryks Stand-In charm, a Twitch Drop reward, was erroneously listed within the Collection screen of the Twisted Anniversary event.


  • The Mirrored Illusion can no longer be distinguished from The Killer POV from afar.
  • Survivors using Mirrored Illusion can no longer stack Static illusions at the same location.
  • The Mirrored Illusion VFX is no longer missing when a Survivor uses the Perk a second time.
  • Survivors using Mirrored Illusion can no longer spawn Static Illusions on Boon Totems.
  • Survivors with Mirrored Illusion can no longer become stuck and jitter when placing an Illusion on certain Generators.
  • The Generator progress to activate the “Mirrored Illusion” Perk no longer fails to be displayed on the Perk icon
  • The Still Sight perk icon now correctly remains dimmed when the survivor is hidden inside a locker
  • The Pallet stun duration increase by Dark Arrogance is now correctly 25% instead of 20%
  • The Perks Languid Touch and Weave Attunement no longer display a green ‘buff’ external Perk icon for Survivors.
  • The Survivor can no longer be seen floating after succeeding in a Decisive Strike on the Killer.


  • Subtitles now correctly play in Cinematics.


  • The Flame Turret no longer fails to display the Information UI on initial pickup from the Control Station.
  • Basic attacks with ‘Undetectable’ status gained from perks and add-ons now correctly count towards ‘Outta Nowhere’ achievement
  • Killers with the Ivory Memento Mori Offering can Mori Survivors on the 1st Hook stage when they self-unhook at the very last second.

Known Issues

  • The Archives progress widget does not appear in-game when gaining progress on the “Show ‘Em What You Got”, “Encore! Encore!”, “It Takes Two”, and “Dancing with Myself” challenges. Progress is still retained after the match.

The rebellious Crazy Taxi driver, Axel, joins Super Monkey Ball Banana Rumble as part of the SEGA Pass DLC. The SEGA Pass includes a total of SIX playable characters – Axel, four Sonic characters, and one more legacy SEGA icon that has yet to be revealed. Super Monkey Ball Banana Rumble launches exclusively for the Nintendo Switch family of systems June 25, 2024.

Cabs are here! Get ready for a wild ride as Axel joins AiAi and friends, causing chaos along the way! Axel will be playable across both Adventure Mode and Battle Mode, with unique stats to help him on the courses. Plus, for Axel only, all in-game bananas will switch to coins in homage to the franchise so you can rack up some insane money.

The SEGA Pass is included with the Digital Deluxe Edition ($69.99 USD) of Banana Rumble and will also be available as a separate bundle ($24.99 USD) to purchase. Individual characters will also be available a la carte. All content is scheduled to be released over the coming months.