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Piczle Colors dev explains why the game includes a story
Piczle Colors does something most puzzle games don't by including a story. Wondering why the developer James Kay made that choice? We get the following explanation via an interview with FingerGuns.net.
It was important for me to wrap the logic-puzzle experience in a fun environment, characters and story. It can really add to the overall enjoyment, I feel, and can give players a sense of purpose. I had created the professor character and, what was to become Gig myself early on. I worked with some excellent artists, one of whom came up with Score-chan and Dbug (the cat) and this quartet of characters just felt ‘right’.
[Link]