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BOXBOY! + BOXGIRL! created using Unity
Bringing boxes together
Nintendo was very quick to promote Switch as a platform that supported Unity as a way to woo in numerous indie devs. Turns out Nintendo themselves are fan of the engine as well, as it was used to create BOXBOY! + BOXGIRL!! Between this and Yoshi's Crafted World using Unreal Engine 4, it's been very interesting to see Nintendo's efforts with third party resources.
[Link]