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Platinum explains why Project G.G. has a more "realistic" visual style
Visuals to suit the world
Project G.G. has only gotten one teaser trailer so far, but its given us a good idea of the art direction for the title. It's certainly not as fantastical as you might expect from Platinum, and there's a reason for that. Hideki Kamiya explained the choice during a PAX East 2020 panel.
“It’s not necessarily that we’re looking to go in a more realistic direction, but we felt that that style would be more suited to the G.G. world – to the G.G. game. (Viewtiful) Joe’s more animation, (The Wonderful) 101 is more toys/figures, and it just so happens that this more realistic style gives the impact that we want for the giant hero.”
[Link]