A new video from Did You Know Gaming takes on another of Nintendo’s biggest franchises in their latest video. This time around, they’ve spoken to former employees of Retro Studios and Next Level Games to uncover the secrets of lost and rumored Metroid titles. The games covered include Metroid 64, Metroid Tactics on the Wii, and another mysterious Metroid game originally planned for the Wii U.

What’s the story behind these lost Metroid games, and why did they never see the light of day? Watch the full video above for full insight into the history of these projects. You can also see a short summary for some of these projects below.

Metroid Tactics

  • Retro pitched Metroid Tactics for Wii in late 2007, but it was never shown to Nintendo
  • this would have been a prequel to all other Metroid titles
  • the gameplay would have been akin to XCOM
  • the story would spotlight the moment Samus separates from the Chozo
  • Samus would team with Galactic Federation troopers and bounty hunters
  • Samus would stop an incursions on Norion and Earth
  • Samus would also take on Space Pirates on Planet Zebes
  • you would be able to play as Samus, as well as other characters
  • one would be named Justin Bailey, a reference to the famous NES Metroid password
  • Samus would get money by completing missions, rescuing civilians and more
  • money could be spent to hire Galactic Federation troopers and bounty hunters
  • you could also spend money on weapons, armor and more
  • characters could gain new abilities by earning experience
  • controls with the Wii Remote were meant to mimic PC mouse-based titles
  • there would have been some sort of online play

Add Comment

Comments (6)

Most Upvoted

kuribo

Mario + Rabbids has been a success so perhaps this Metroid Tactics could have been a success also. Although Mario is a far stronger IP than Metroid.

This is another well researched video from DYKG. They have really stepped it up in recent times with their level of research, often taking years before they have the information to publish a video.

sligeach_eire

2M ago

"another mysterious Metroid game originally planned for the Wii U."

That's my viewing sorted when I go to bed tonight. The Wii U really is the console that got shafted by everybody. It deserved better.


kuribo

2M ago

Mario + Rabbids has been a success so perhaps this Metroid Tactics could have been a success also. Although Mario is a far stronger IP than Metroid.

This is another well researched video from DYKG. They have really stepped it up in recent times with their level of research, often taking years before they have the information to publish a video.

Edited 1 time

I really don't know why you are so fixated on the Wii U. Sure, it deserved better but Nintendo singlehandedly destroyed their own console with bad marketing, a useless gimmick (switching from the gamepad screen to the TV screen regularly was REALLY straining for the eyes) and not enough first party support.

Being hung up about the 'what could have been' doesn't change the fact that the Wii U was an utter failure of a console with NO third party support aside some ports at launch.
The Switch is what the Wii U hoped to be and even more. It might not be the most powerful console but I have never owned more games for one plattform.


vinlauria

2M ago

@conangiga

No, I agree with him. The Wii U got screwed hardcore and while Nintendo is certainly to blame for the awful marketing, I wholeheartedly disagree with the GamePad being "useless". On top of that, the first-party support was pretty good up until the final year, where everything was pulled precisely in order to fill out the Switch's library early. And you can thank Kimishima for that.

Edited 1 time

conangiga

2M ago

@vinlauria

In 5 years we didn't get a single Pokémon, Metroid or Fire Emblem game. That's far from good first party support. Even BotW arrived at the very end of the Wii U.


vinlauria

2M ago

@conangiga

Okay? Nor did the N64, unless you count Pokémon Stadium. Yet people call the N64 one of Nintendo's strongest generations in terms of first-party output.

Hell, on the note of Pokémon in particular, no Nintendo home console really had "proper" Pokémon games aside from GameCube's Colosseum/XD until Switch came along, and if you're counting spinoffs, Pokémon Rumble U was a Wii U launch title (the first game to use amiibo at that, although they weren't called amiibo until Smash 4).

Edited 2 times