Game Audio Network Guild releases nominations for annual awards
Wait till you hear this!
The Game Audio Network Guild, or G.A.N.G. for short, has announced the nominees for its 20th annual awards ceremony. Among the nominees are Mario Paint, The Legend of Zelda: Ocarina of Time, and many more.
The awards fall into 27 different categories covering a slew of audio-related topics from music, dialogue, and sound design among others.
This year marks the 20th annual G.A.N.G. Awards, with the event set to be a virtual experience. It is scheduled to take place on May 25th, 2022 via Twitch. The show will not only feature awards, but also some information on the sound process behind various nominees, alongside special guests.
The full list of nominees, including developer and publisher, is as follows, per Variety:
Best Game Music Cover or Remix
Persona 5 “Last Surprise” Tournament Arc Mason Lieberman Audio
NieR: Automata Ver. 1.22474487139 “City Ruins (Shade)” PlatinumGames Square Enix
The Legend of Zelda: Ocarina of Time “Gerudo Valley” Nintendo Nintendo
League of Legends “Burn It All Down” Riot Games Riot Games
Mario Paint “Luigi Paint (Mario Paint Title Screen)” Nintendo Nintendo
Best Main Theme
Outer Wilds: Echoes of the Eye “Echoes of the Eye” Mobius Digital Annapurna Interactive
Call Of Duty: Vanguard Sledgehammer Games Activision
The Last Sword 2 Lightspeed & Quantum Studios of Tencent Games Shenzhen Tencent Computer Systems Company Limited
Halo Infinite 343 Industries XBox Game Studios
Ambition: A Minuet in Power Joy Manufacturing Co. Iceberg Interactive
Kena: Bridge of Spirits “Beneath Worlds” Ember Lab Ember Lab
Best Music for an Indie Game
Mobius Digital Annapurna Interactive Eastward Pixpil Chucklefish
Chicory: A Colorful Tale Greg Lobanov Finji
Aragami 2 Lince Works Lince Works
Ambition: A Minuet in Power Joy Manufacturing Co. Iceberg Interactive
Best New Original IP Audio
Returnal Housemarque Sony Interactive Entertainment
Solar Ash Heart Machine Annapurna Interactive
Back 4 Blood Turtle Rock Studios Warner Brothers Interactive Entertainment
DEATHLOOP Arkane Lyon Bethesda Softworks
It Takes Two Hazelight Studios Electronic Arts
Best Original Song
Arknights Hypergryph Yostar
Deathloop Arkane Lyon Bethesda Softworks
Final Fantasy VII Remake Integrade Square Enix Square Enix
*Everybody Wham Wham Bonte Avond Bonte Avond
Onmyoji Arena NetEase (HangZhou) Network Co., Ltd./ Da Hua Studio NetEase (HangZhou) Network Co., Ltd./ Da Hua Studio
Best Original Soundtrack Album
Far Cry 6 Ubisoft Ubisoft
Chicory: A Colorful Tale Greg Lobanov Finji
Halo Infinite 343 Industries XBox Game Studios
It Takes Two Hazelight Studios Electronic Arts
Psychonauts 2 Double Fine Productions Xbox Game Studios
Best Physical Soundtrack Release
Call Of Duty: Vanguard Sledgehammer Games Activision
Evergate Stone Lantern Games PQube
Halo Infinite 343 Industries XBox Game Studios
Frostpunk 11 bit studios 11 bit studios (game publisher) Game Music Records (vinyl publisher)
Marvel’s Guardians of the Galaxy Eidos-Montréal Square Enix
Creative and Technical Achievement in Music
Outer Wilds: Echoes of the Eye Mobius Digital Annapurna Interactive
Returnal Housemarque Sony Interactive Entertainment Europe
Halo Infinite 343 Industries Xbox Game Studios
Marvel’s Guardians of the Galaxy Eidos-Montréal Square Enix
Aragami 2 Lince Works Lince Works
Final Fantasy VII Remake Intergrade Square Enix Square Enix
Music of the Year
Chicory: A Colorful Tale Composer: Lena Raine Greg Lobanov Finji
Marvel’s Guardians of the Galaxy Composer: Richard Jacques (Original Score); Steve Szczepkowski, Yohann Boudreault (Original, Star Lord Band, Songs); Randy Eckhardt (Music Licensing) Eidos-Montréal Square Enix
DEATHLOOP Composers: Tom Salta, Erich Talaba, Ross Tregenza Arkane Lyon Bethesda Softworks
Psychonauts 2 Composer: Peter McConnell Double Fine Productions Xbox Game Studios
Ambition: A Minuet in Power Composer: John Robert Matz Joy Manufacturing Co. Iceberg Interactive
Far Cry 6 Composer: Pedro Bromfman Ubisoft Ubisoft
Best Game Foley
Returnal Housemarque Sony Interactive Entertainment
Call Of Duty: Vanguard Sledgehammer Games Activision
Star Wars: Tales from the Galaxy’s Edge ILMxLAB Oculus
New World Amazon Game Studios Amazon Game Studios
It Takes Two Hazelight Studios Electronic Arts
Unpacking Witch Beam Witch Beam/Humble Games
Best Sound Design for an Indie Game
Aragami 2 Lince Works Lince Works
Industria Bleakmill Headup
Blind Drive Lo-Fi People Lo-Fi People
Maquette Graceful Decay Annapurna Interactive
Unpacking Witch Beam Witch Beam/Humble Games
Best UI Reward or Objective Sound Design
Harry Potter: Magic Awakened TPM Audio/Zen Studios NetEase Games Warner Bros. Portkey Games
Returnal Housemarque Sony Interactive Entertainment
Ratchet & Clank: Rift Apart Insomniac Games Sony Interactive Entertainment
Halo Infinite 343 Industries Xbox Game Studios
Super Mario 3D World: Bowser’s Fury Nintendo Nintendo
Creative and Technical Achievement in Sound Design
Returnal Housemarque Sony Interactive Entertainment
Ratchet & Clank: Rift Apart Insomniac Games Sony Interactive Entertainment
Halo Infinite 343 Industries Xbox Game Studios
Maquette Graceful Decay Annapurna Interactive
It Takes Two Hazelight Studios Electronic Arts
Aragami 2 Lince Works Lince Works
Sound Design of the Year
Returnal Housemarque Sony Interactive Entertainment
Ratchet & Clank: Rift Apart Insomniac Games Sony Interactive Entertainment
Call Of Duty: Vanguard Sledgehammer Games Activision
Marvel’s Guardians Of The Galaxy Eidos-Montréal Square Enix
Unpacking Witch Beam Witch Beam/Humble Games
Best Dialogue for an Indie Game
Bright Memory: Infinite FYQD Studio Active Gaming Media / Playism
Maquette Graceful Decay Annapurna Interactive
Disco Elysium: The Final Cut ZA/UM ZA/UM
The Artful Escape Beethoven & Dinosaur Annapurna Interactive
12 Minutes Nomada Studio Annapurna Interactive
Best Ensemble Cast Performance
Call Of Duty: Vanguard Sledgehammer Games Activision
Star Wars: Tales from the Galaxy’s Edge – Last Call ILMxLAB Oculus
Halo Infinite 343 Industries Xbox Game Studios
Marvel’s Guardians of the Galaxy Eidos-Montréal Square Enix
Disco Elysium: The Final Cut ZA/UM ZA/UM Best Non-Humanoid Performance Marvel’s Guardians of the Galaxy Eidos-Montréal Square Enix
League of Legends Riot Games Riot Games
Wraith: The Oblivion – Afterlife Fast Travel Games Fast Travel Games
Returnal Housemarque Sony Interactive Entertainment
Best Voice Performance
Call Of Duty: Vanguard Polina Petrova: Laura Bailey; Audio Director: David Swenson; PCAP/VO Director: JB Blanc; Casting Director: Ivy Isenberg Sledgehammer Games Activision
Halo Infinite Darin De Paul 343 Industries Xbox Game Studios
Halo Infinite Jen Taylor 343 Industries Xbox Game Studios
Marvel’s Guardians of the Galaxy Peter Quill/Star-Lord: Jon McClaren Eidos-Montréal Square Enix
Psychonauts 2 David Kaye Double Fine Productions Xbox Game Studios
Far Cry 6 Antón Castillo: Giancarlo Esposito Ubisoft Ubisoft Dialogue of the Year Ratchet & Clank: Rift Apart Insomniac Games Sony Interactive Entertainment
Call Of Duty: Vanguard Sledgehammer Games Activision
Marvel’s Guardians of the Galaxy Eidos Montréal Square Enix
Psychonauts 2 Double Fine Productions Xbox Game Studios
It Takes Two Hazelight Studios Electronic Arts
Audio of the Year
Ratchet & Clank: Rift Apart Insomniac Games Sony Interactive Entertainment
Call Of Duty: Vanguard Sledgehammer Games Activision
Marvel’s Guardians of the Galaxy Eidos-Montreal Square Enix
DEATHLOOP Arkane Lyon Bethesda Softworks
It Takes Two Hazelight Studios Electronic Arts
Final Fantasy VII Remake Intergrade Square Enix Square Enix
Best Audio for a Casual or Social Game
Harry Potter: Magic Awakened TPM Audio/Zen Studios NetEase Games Warner Bros. Portkey Games
Hearthstone: Mercenaries Blizzard Entertainment Blizzard Entertainment
PUBG MOBILE x Arcane Lightspeed & Quantum Studios of Tencent Games PUBG MOBILE Publishing Department of IEG Global Tencent Games
Honor of Kings TIMI L1 Studio,Tencent TimiAudio,Tencent Mobile Games Tencent Games
League of Legends: Wild Rift Riot Games Riot Games
Teamfight Tactics: Battle for the Golden Spatula Riot Games Riot Games
Best Audio for an Indie Game
Industria Bleakmill Headup
Eldest Souls Fallen Flag Studio United Label Games
Blind Drive Lo-Fi People Lo-Fi People
The Big Con Mighty Yell Skybound Games
Maquette Graceful Decay Annapurna Interactive
Unpacking Witch Beam Witch Beam/Humble Games
Best Game Trailer Audio
Call Of Duty: Vanguard Sledgehammer Games Activision
Game for Peace: Journey for Peace Lightspeed & Quantum Studios of Tencent Games Shenzhen Tencent Computer Systems Company Limited
God Of War Ragnarök – PlayStation Showcase 2021 Reveal Trailer Sweet Justice Sound, Sony PD Sound Sony Computer Interactive Entertainment
VALORANT Riot Games Riot Games
Innistrad: Midnight Hunt Official Cinematic, Magic: The Gathering Wizards of the Coast Wizards of the Coast
Best Cinematic & Cutscene Audio
Returnal Housemarque Sony Interactive Entertainment
Diablo 2: Resurrected Blizzard Entertainment Blizzard Entertainment
Call Of Duty: Vanguard Sledgehammer Games Activision
Marvel’s Guardians of the Galaxy Eidos-Montréal Square Enix
Halo Infinite Sweet Justice Sound, 343 Industries Xbox Game Studios
It Takes Two Hazelight Studios Electronic Arts
Best Game Audio Article or Publication
“The Sound Design of Diablo IV” Blizzard Entertainment Blizzard Entertainment
John Broomhall interviews Rob Bridgett Broomhall Projects Resolution Magazine
Leading with Sound Rob Bridgett Routledge
Making the Award-Winning Sound of ‘Forza Horizon 5’ – A Glorious Game Audio Deep-Dive with Fraser Strachan: Playground Games A Sound Effect
League of Legends Riot Games Riot Games
Best Game Audio Presentation Podcast or Broadcast
Game Maker’s Notebook: Lena Raine Lena Raine & Austin Wintory Academy of Interactive Arts and Sciences
Returnal with Loic Couthier & Toivo Kallio “Timothy Muihread (Producer/Host), Mark Kilborn (Host), Loic Couthier (Guest), Toivo Kallio (Guest), & Teresa Morrow (Edit & Mix) Tonebenders Sound Design Podcast Tonebenders Sound Design Podcast
Recording & Designing Underwater Sounds Roundtable Timothy Muirhead (Producer/Host), Kristen Quinn (Guest), Benoît Marsalone (Guest), Arnaud Noble (Guest), Barry Donelly (Guest), & Linas Maknys (Edit & Mix) Tonebenders Sound Design Podcast Tonebenders Sound Design Podcast
Scoring AAA: Deathloop Edition Tom Salta Tom Salta Masterclass Series Tom Salta Masterclass Series
How Hitman 3’s powerful sound was made with the audio team at IO Interactive – A Sound Effect Podcast, Episode 12 Christian Hagelskjaer & Asbjoern Andersen IO Interactive A Sound Effect
Excellence in Audio Accessibility
Blind Drive Lo-Fi People Lo-Fi People
Halo Infinite 343 Industries Xbox Game Studios
Marvel’s Guardians of the Galaxy Eidos-Montréal Square Enix
Comments (0)