"To make players wait is a sin!"
Masahiro Sakurai is back with another video in his game development series. In this installment, Sakurai discusses how making a game too slow can impact a player’s experience and even lead to them putting the controller down for good.
Specifically, Sakurai warns against any time in a game when a player has no control over what’s happening. This could be during a loading screen, or during a cut scene. So what’s the best way to keep players invested in the game’s action at all times? Stop waiting and watch the full video above!