Just a little off base with that comment
All the way back in 2015, Shigeru Miyamoto mentioned that Pikmin 4 was “very close to completion,” which was very exciting for franchise fans. It was also pretty surprising, as Pikmin 3 released just two years earlier in 2013. Those fans waited for word on when Pikmin 4 would come along, and that wait went from days, to weeks, to months, and then years.
What in the world happened between 2015 and 2023, you ask? How could the game have been close to finished in 2015, only to take 8 years to come about? Game Informer spoke to Nintendo’s chief and programming director Yuji Kando to find out.
After the development for Pikmin 3 ended, we started development for Pikmin 4 as a small team. As we made several attempts and tried out various things, there were moments when we could see the game take shape, but since we had to prioritize other projects, we weren’t able to create the development team framework needed to complete the game. But the fruits of our labor during that time lead to the result of what Pikmin 4 is today.