Horse Tales: Emerald Valley Ranch will be updated to Ver. 1.1.6 “very soon” on Nintendo Switch according to publisher Microids. See the full patch notes for this update below.
Additions
- Added a rolling animation: horses in your pastures will occasionally lay down and roll on their backs. This has no impact on gameplay, we just think it’s super cute!
- Added blueprints for some missing decoration items (Well variations, Serene Zen Garden) in chests across the game world.
Bugfixes
- Fixed a crash that could occur during the Crater Lake race.
- Fixed crashes that could occur during Lilli’s Low Point, Party Time and An Unusual Visit missions.
- Fixed special characters showing up in breeding stable mails
- Fixed an issue where the horse would sometimes play a shaking animation in the middle of races under certain conditions
- Fixed an issue where horses were kept after selling them and earning fame.
- Fixed an issue where buildings from the estate could disappear.
- Fixed an issue where it was possible to mount the rival horse during the Reconciliation mission.
- DLC info banner now opens automatically when first opening the game. After that, you can still open it from the main menu.
- Fixed a bug with the Arabian tack sets where reins would sometimes float behind the horse’s foreleg when dismounted.
- Fixed an issue with the Vertigo trait mission where some places in the game would negatively impact the horse but not count towards quest progression.
- Fixed an issue where Limited Edition DLC contents Noble Armor, Dark Armor and Elegant/Celtic Armor were missing in Tack Shed
- Fixed an issue that prevents players from dismounting the horse in some cases.
- Fixed a crash that could occur when inspecting horses in the pasture or breeding stable.
- Fixed an issue where the player could not give any input to the character after triggering mount and feed actions at the same time.
- Fixed an issue where the HUD will disappear and the camera will not work as intended after selecting ‘Start Race’ and ‘Start Race (No Rival Preview’ at the same time.
- Fixed crashes that could occur randomly throughout the gameplay.
- Fixed a collision issue that prevents player from climbing the stairs to reach the top of the pirate ship at the Pirate Cove.
- Fixed an issue where the horse remains in leashed state when the player leashes the horse at the stable and resets to the estate.
- Fixed crashes that could occur while inspecting DLC horses.
- Fixed an issue where the collision is ignored during jumps, leading the character to go out of the world area.
- Fixed crashes that could occur when the player quits the game to main menu after leashing the horse.
[P-N]
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