A brand new trailer has been shared for Simon The Sorcerer Origins as part of today’s Future Games Show. This is a throwback to classic point and click games of the 90s from Smallthing Studios. It also features musical contributions from none other than Rick Astley. The game is currently set for a Switch release sometime in 2024. Check out the new trailer above.

Simon’s rebellious life will be shattered by the unexpected arrival in the wizarding world where he will unleash an absurd and ancient prophecy that will trigger a lot of trouble! During his adventure, the rebellious Simon will do something great, obtaining moral redemption and proving that he is not just a disappointment to his parents.

He will meet his guide and mentor: Calypso. Thanks to this encounter, Simon will be able to gain a new friend who will represent a symbolic grandfather for him.

The narrative and gameplay paths unfold in countless ways without forgetting about the core elements of the saga: comedy and sarcasm. A strong bond with these features has been maintained in the dialogues, situations, and animations. Simon will often break the fourth wall by speaking directly to the players. “Hey, I am talking to you, the future player I can magically sense who is reading the Steam Page about my game!”

Legacy - A tale that travels through time from a legendary past towards a great future. This is not a remake, guys! - Simon the Sorcerer Origins is a brand new game with its roots deeply bonded with the contemporary gaming world.

Stunning 2D Art -Simon the Sorcerer Origins’ visuals and animations, refined in every detail, let the player live his adventure in a continuous flow that goes from gameplay to cutscenes and vice-versa.

Puzzle and Comedy - The player will encounter a wide range of different kinds of puzzles. You could either challenge your wits with the classical “take and use” ones, seasoned with unexpected comedy interludes, or you can be called to solve magical arquebuses that will require the help of a little bit of sorcery. Hunt for clues, objects to combine, and all the weird stuff in the middle to reach the skill of a decent mage.

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