Check out this never-before-translated interview with the developers of Breath of the Wild shortly after the game's launch
The interview comes from Japanese magazine Nintendo Dream
Hyrule Interviews, a “database of interviews with the Zelda team,” has just released their full translation of a never-before-translated interview from Japanese magazine Nintendo Dream with Breath of the Wild’s Game Director, Technical Director and Art Director. You can check the full interview out here.
If you’re a Zelda fan, you can learn lots of neat information, such as how the game’s map was designed to be the same size as Kyoto!