Check out this never-before-translated interview with the developers of Breath of the Wild shortly after the game's launch
The interview comes from Japanese magazine Nintendo Dream
Hyrule Interviews, a “database of interviews with the Zelda team,” has just released their full translation of a never-before-translated interview from Japanese magazine Nintendo Dream with Breath of the Wild’s Game Director, Technical Director and Art Director. You can check the full interview out here.
If you’re a Zelda fan, you can learn lots of neat information, such as how the game’s map was designed to be the same size as Kyoto!
Thanks to gamefreak613 for the heads up!