Cult of the Lamb updated to Ver. 1.0.1.41

The cult is growing

24 September 2022
by quence 0
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Cult of the Lamb has received a new update on Nintendo Switch, bringing it up to Version 1.0.1.41. This update includes a new auto-pause feature, improved spine animation frame rates, and a number of bug fixes. See below for the full patch notes.

General

  • The game will now auto-pause after 10 minutes
  • Fixed issue where the game did not boot in EU-Portuguese for EU players
  • Improved spine animation frame rates for Lamb and Bosses to improve visual quality
  • Fixed Godhood achievement
  • Fixed issue where DLC could disappear after completing certain actions
  • Fixed issue where the UI element displaying the progress of the day, changes its position on the screen when in the Pilgrim’s Passage
  • Fixed issue causing the “Followers” menu to become inaccessible occasionally
  • Fixed issue where pressing the use button repeatedly after the full column has been selected causes the column UI to be offset
  • Fixed game freeze when clicking back during world map
  • Fixed gifts not spawning correctly
  • Fixed issues with pathing system
  • Fixed Accept button not appearing right away when returning to the main menu
  • Fixed info card UI getting stuck when navigating through them too quickly
  • Fixed some UI appearance issues in the Divine Inspiration menu
  • Fixed navigation in Cult Menu Tab UI
  • Fixed issue that occurred when dodge rolling immediately after cancelling the fishing mini-game
  • Fixed game freeze after performing certain actions during the tutorial
  • Fixed game freeze during the final encounter
  • Fixed game freeze after a Follower receives a gift from Ratau

Crusades

  • Fixed soft lock that could occur during Bishop encounters
  • Fixed issue with weapons after all weapons have been unlocked
  • Fixed the soft lock when interacting with tarot shrine and the player has collected all the tarot cards
  • Fixed issue causing dungeons to not progress
  • Fixed soft lock when resurrecting ill/dissenting Followers
  • Fixed issues with Helob shop room
  • Fixed issue where a boss can die outside of map and the heart is unreachable
  • Fixed soft lock when mini boss Follower spawns too close to the wall
  • Fixed Witness enemies not returning when the player dies and resurrects mid-fight
  • Fixed decimal rounding on weapon UI
  • Fixed issue where enemies hovering above ground may not behave properly
  • Fixed game freeze when the Moth is increasing a Follower’s loyalty
  • Fixed issue causing Spikes are invisible during combat encounters with Baal, Aym and the final boss

Cult

  • Fixed issue where the player cannot see the progress of building or harvesting in certain resources
  • Fixed the fuel meter incorrectly filling if the playable character walks away from the Shrine’s flame when all of the fuel has not been added
  • Fixed bug preventing the last Doctrine from being unlocked
  • Fixed Crystal Flag and Bone Pile decorations
  • Fixed soft lock when player comes back to base before building shrine with a Follower but does not have sufficient coins to build one
  • Fixed Followers getting stuck in a level-up state
  • Followers now leave when a crisis of faith quest is failed
  • Fixed Followers not harvesting crops when away from the base
  • Fixed soft lock when entering the temple whilst cleaning waste
  • Fixed soft lock when moving wrapped bodies in build mode
  • Fixed confession booth soft lock
  • Fixed Follower emotion display in notifications history
  • Fixed Omnipresence animation glitches when a button is pressed and menus are open
  • Fixed game freeze after receiving a quest from a Follower
  • Fixed issue where the Inspiration animation would loop infinitely under certain conditions
[P-N]

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