Square Enix has shared a fresh round of details on the upcoming Dragon Quest Treasures. This time around, we get some info on how bases work, the gang feature, and some of the facilities you’ll visit. You can see the complete breakdown of details below.

No Gang is Complete Without a Base!

With the threat of rival treasure hunting crews looming large, Erik and Mia form a gang of their own and even manage to snag a base of operations. Every piece of loot they acquire adds to the total value of their treasure vault. When this value hits a certain point, their gang will go up a rank, unlocking new treasure – hunting abilities and the option to add to the base’s amenities. The best way to build a bigger and better gang is to collect as much treasure as possible!

Now that their flag is raised, it’s official – Erik and Mia’s gang has its own base! As the base grows and their skills improve, Erik and Mia will soon be swimming in treasure!

Wanna Join My Gang?

The gang’s membership is made up of the monster inhabitants of Draconia. As you explore the different islands, you’ll encounter many monsters that wish to join your ranks. Take the treasure you find together back to base, where it will be appraised and added to the vault. As the total value of the treasure in your vault goes up, so will your gang’s rank, bringing with it a great range of benefits for a budding explorer.

Purrsula is a mysterious creature who advises Erik and Mia and helps them to form their gang.

After battle, some monsters will be inspired to join your gang.

As the value of your treasure vault goes up, so will your gang’s rank. Each new rank comes with a host of benefits to make you a better treasure hunter, as well as adding bonus multipliers to the value of the loot you bring back.

The name of your gang is entirely up to you! Once you’ve settled on a great name, it’s time to choose the perfect flag for your gang. More flags can be unlocked by defeating rival gangs or exploring the far – flung reaches of Draconia.

Facilitation Station!

As Erik and Mia explore Draconia, they come across an unusual island that was once home to the HQ of the Trans-Draconic Railway Company. One of its loyal employees, Mr. Euston, agrees to let them use the island as their base. From there, Erik and Mia plan for their adventures, organizing the monsters in their party and even sending teams of monsters on missions to bring back loot. The old storeroom is the perfect place for the siblings to display their favorite treasures. The base can be expanded with more facilities, turning it into a central hub for treasure hunting!

Mr. Euston: An employee of the Trans-Draconic Railway Company who dreams of restoring the rail network to its former glory. He lets Erik and Mia use the company HQ as their base, but only in exchange for their help.

An old, broken – down train is made operational again thanks to Erik and Mia’s trusty Dragon Daggers!

Mr. Euston agrees to let Erik and Mia use the company HQ as a base, but only if they help him to re-establish the railways.

Do a favor or two for certain monsters and they might decide to set up shop at the base!

Taking turns is key to a happy sibling relationship, so don’t forget to switch between Erik and Mia at the base from time to time!

Building a Better Base

Facility 1: Treasure Vault – All the treasure Erik and Mia collect is stored in the vault. They can use the plinths there to display their favorite pieces for all the world to see.

Facility 2: Worker Dormitory – Mr. Muddimer will help you rearrange your party and assist when it’s time to let go of monsters that aren’t fulfilling their potential. When your gang rank is high enough, you’ll earn the ability to send teams of monsters out on dispatch missions to all corners of Draconia.

Mr. Muddimer: One of the few remaining railway employees and head of staff. Speak to him outside the dorms when you want to change your party or arrange a dispatch mission.

Raising your gang’s rank unlocks more plinths for displaying treasure.

Speak to Mr. Muddimer to organize your party. If the dorms reach capacity, he’s also on hand to help let go of any monsters you deem surplus to requirements.

Off-duty gang members will occasionally polish the treasure that’s on display, raising its value further!

Keep raising your gang’s rank to unlock dispatch missions. These special expeditions allow you to send monsters all over Draconia in search of crafting materials and treasure.

Facility 3: Personnel Department: Miss Cecily is head of the railway company’s personnel department. She handles the application process for monsters looking to join the gang. Once your gang’s rank is high enough, she can also help set up additional facilities, like a shop, cafeteria and pellet workshop.

The Snarl: An Ancient Labyrinth Beneath the Base – Draconia is an ancient land with many mysteries, and Erik and Mia’s base is no exception. A maze of rooms extends deep below the ground, joined by a series of interconnected teleportals. Stranger still, the maze changes every time someone enters, with different enemies to fight and new rewards up for grabs. Only the bravest treasure hunters dare to plumb its deepest, darkest depths and discover its secrets!

Head to Miss Cecily’s desk when you need anew recruit for the gang. She’ll also inform you when new applications come in.

Miss Cecily: The prim and proper head of personnel at the railway company. She’s the first port of call for all your monster recruitment needs.

When it comes to useful new facilities, Miss Cecily is the woman to speak to. She’ll even point you in the right direction when it comes to finding the perfect monsters to work there.

Facility 4: Item Shop

Bricky Rix is a merchant who sells food recipes and pellet formulae – as well as the materials for crafting them. As the story progresses, he’ll begin to add new products to his line-up.

Bricky Rix: A merchant and one-time trading partner of the railway company. He scours Draconia looking for the best products with which to stock the shelves of his emporium.

Facility 5: Cafeteria: Madame Blancmange is Draconia’s premiere chef. From her cafeteria kitchen she creates mouth-watering meals to power up your monsters. She can also whip up rare delicacies…provided you give her the recipes!

Madame Blancmange: A queen slime and former chef at the railway company’s cafeteria. These days she travels Draconia in search of the finest ingredients for her cooking.

Feeding your monsters can give them a quick stat boost, raise their resistances, and more.

Facility 6: Pellet Workshop – Axel uses his mechanic’s knowhow to make catapult pellets for Erik and Mia. He stocks a range of pellets, and if you provide him with the formula, he can whip up some extra special projectiles for you.

Axel: A former railway company mechanic and train builder, with a keen interest in the rocks and ore of Draconia.

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