There’s a seemingly endless wealth of knowledge Sakurai could impart upon budding developers out there, which is why he kicked off his special development series not too long ago. Once again, Sakurai is back with a fresh feature for developers to check out, and this one focuses on in-game rewards.
Rewarding players is a big part of what makes games fun, but how do you do that effectively? This is something Sakurai actually struggled with in the past, but has since learned just how important it is. Rather than letting developers fumble this element of games and learn the hard way, Sakurai wants to share what he’s learned now to help better games as a whole.