While Octopath Traveler was a fantastic experience, it’s not like the game didn’t have its faults. One thing fans kept bringing up was the fact that the 8 protagonists didn’t have much to say to each other outside of a few comments while traveling. That’s going to change quite a bit for the sequel.

In an interview with Famitsu, Octopath Traveler II producer Masashi Takahashi and director Keisuke Miyauchi spoke about the push to have the sequel’s protagonists interact more, so you can expect a much deeper connection and back-and-forth between the cast this time.

Miyauchi: We received a lot of feedback from players of the first game saying “We want to see dialogue between protagonists beyond travel banter.” We thought the same while playing the first game, and adding dialogue would make people fall in love with the characters more, so we put that into this game.

Takahashi: There are eight characters with strong personalities, so it’s natural that people would want to see some dialogue between them. They say each other’s names and their stories cross paths, so it actually feels like these characters are traveling together. Of course, the eight individual stories of each character are still the main focus, but we’d like it if people could enjoy the cross stories as supplemental tales.

[Octopath Traveler II producer Masashi Takahashi and director Keisuke Miyauchi]

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1+ y ago

This is one of the main things for me that really held back the potential for the first one.
The stories themselves weren't that interesting either.


1+ y ago

I hope they fix the absolutely boring dungeon designs. I wish they’d have the combat occur on the main screen, too. Great combat, but lengthy, and between the totally rote dungeon design, I ended up finishing combat having no idea where I was going. It didn’t matter since there was nothing interesting to see in any dungeon anyway…