Gamedec has been updated to Version 1.7.1 on Nintendo Switch. Check out the full patch notes for this latest update below.
General
- This update introduces 4 free skins for the Player’s avatar: Izmael Krostov, Dafne Bennet, Teriel, and Kirk Anderson. You can now select to play as a predefined character when starting the new game. Skins are purely cosmetic and won’t alter your gameplay in any way
- This update contains minor localization fixes across the whole game in Japanese, Turkish, Korean, Russian, and English
Fallen Hero
- Fixed an issue with the Player not being able to finish the quest received from Cpt. Basilides to get rid of the medmat
- Minor improvements to Quest Log – the game now guides the Player more clearly through the case in Yet’s Bar
- Fixed an issue with the Player not being able to finish the quest to charge entering customers for the entrance fee
Knights Code
- Fixed a bug with the Clan onboarding playing out for the second time in some rare cases
- Fixed the game locking up after the dialog with the meditation group in some rare cases
- Fixed a bug that caused the option to talk to the recruits to disappear if they relocate enough times
- During the dialog with the NPC, the Player won’t get a penalty for resetting the clock
Axis Mundi
- Fixed an issue with the Player’s avatar locking in the running animation after loading an auto-save
- Fixed an issue with the game locking up after talking to Jester in some rare cases
- Fixed a bug that caused the Quest log to not update properly after loading a save file in some rare cases
- Fixed a bug that caused the Player’s avatar to not approach pylons automatically
Seven Daemons
- Removed a possibility of inadvertently skipping a chase sequence in Programmers Space
- Fixed the game locking up during the dialog with Bruno in some rare cases
- Removed the redundant dialog option to ask what Josh’s rules are if the Player already knows them by using the Sensory Celebrity check
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