Sakurai's latest video details distinguishing between major and minor graphical elements
Getting graphic with Sakurai
Sakurai is back with yet another game development video, and this one falls into the Graphics category.
According to Sakurai, the modeling team is always eager to make things incredibly detailed, but you need to strike a balance! Sakurai says he likes to encourage the team to focus that energy toward the elements players will see most frequently.
You can learn a bit about how Sakurai differentiates between the two approaches in today’s video.
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