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There were all sorts of surprises and reveals during this year’s Game Awards, and one of the biggest was Bayonetta Origins: Cereza and the Lost Demon. No one was expecting a brand-new Bayonetta title so close to the last one, nor did we think it would head into spin-off territory!

In a new blog post from Platinum’s Hideki Kamiya, we get to hear a lot about the goals of Bayonetta Origins: Cereza and the Lost Demon. According to Kamiya, this game is aimed at Bayonetta fans and newcomers alike.

I am guessing that some of you out there may be intimidated by the word “Bayonetta” in the title name – perhaps you’re not an expert at hardcore action games, or maybe you’re not familiar with the Bayonetta lore because you haven’t played any of the games in the series up to now. Rest assured! This game is a brand-new gameplay experience, different from anything in the Bayonetta games so far. We created Bayonetta Origins: Cereza and the Lost Demon with the hope that fans of the series to date will enjoy this unique take on their favorite badass heroine, and also endeavor to deliver an unforgettable experience to players who may not be comfortable with action games… or even players who are unfamiliar with the Bayonetta series in the first place!

[Hideki Kamiya]

This is just a snippet of what Kamiya had to say. You can find his entire breakdown here.

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