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Bayonetta Origins: Cereza and the Lost Demon was revealed at the Game Awards this year, surprising Bayonetta fans around the world. Since that reveal, PlatinumGames has been sharing dev blogs about the title. Today brings us comment from Bayonetta Origins: Cereza and the Lost Demon Director Abebe Tinari.

In his blog, Tinari opens up about how he landed the gig and what he’s hoping to bring to the experience. We already know Bayonetta Origins: Cereza and the Lost Demon will be quite different from a traditional Bayonetta game, and if Tinari’s vision comes through, we should end up with something special.

In place of jaw-dropping Hollywood movie-esque spectacle and non-stop climax action, this time we are focused on telling an intimate story in a world inspired by the subtle lines and pastel colours of an illustrated fairytale. At times quiet. At times dark…I want the player to gradually grow attached to both Cereza and Cheshire as they (hopefully) guide them to the end of their adventure.

… We did our best to make Bayonetta Origins: Cereza and the Lost Demon an equally unforgettable experience. I hope you will crack the cover, and discover the magic that awaits on those pages…

[Bayonetta Origins: Cereza and the Lost Demon Director Abebe Tinari]

Tinari has a lot more to say about Bayonetta Origins, and you can read his full thoughts in the official blog.

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