Smile for the camera
PlatinumGames has shared another dev blog on Bayonetta 3, and this time around we get to learn about how the game’s facial expressions were crafted. This blog was handled by Akifumi Sengan, lead facial animator for Bayonetta 3.
According to Sengan, the 3D modeling of Bayonetta’s face is a little more realistic this time compared to the previous installments. Sengan was very particular about how to make sure Bayonetta’s expressions didn’t break her character. She has a brand new hair style this time as well, so at first it was incredibly tough to make her seem like Bayonetta
You can read the full blog about constructing facial expressions for Bayonetta 3 here.