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As expected, Nintendo has released a major update for Splatoon 3. Version 2.1.0 is now live, and it’s chock-full of balance changes, bug fixes and more. We shared the full patch notes yesterday, but you can see a quick refresher and full details below.

This update focuses on adjustments related to battles.

A lot of the adjustments to main weapons were made to lessen the impact on some of the weapons from Splatoon 2 where the increased performance of the gear ability was negated in Splatoon 3.

Regarding changes to Ninja Squid, while mitigating the issue where players would lose sight of each other when shooting at each other from a relatively short distance, we’re also intentionally maintaining the way to approach opponents with longer ranges.

We reduced the amount needed to fill special gauges for some weapons and within that group strengthened some frequently used short-range weapons to increase player options.

We increased the amount needed to fill special gauges for some weapons and within that group curtailed somewhat the tactic of using sub weapons and special weapons to attack from a distance.

We also made some adjustments to increase the manifestation of special weapons.

The next update will focus on new features and weapon balance for the start of the new season in March. The update is planned for the end of the current season.

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