Not so unforgiveable after all
Hogwarts Legacy will let you live out your Harry Potter dreams, and there’s no doubt many will aim to be the best wizard there ever was. Of course, others are already chomping at the bit to cause chaos and stir up trouble. The choice of which path to take is completely up to you.
Hogwarts Legacy allows you to follow a path of good and evil, and a bit unfortunately, it doesn’t seem like you’ll see much of a difference depending on the road you take. In an interview with GamesRadar, lead designer Kelly Murphy notes that there will be some different reactions based on whether you’re good/evil, but there’s no grand changes or morality system to work with.
“It was important for us to give players who sought out to be a Dark Witch or Wizard an opportunity to do so. This is the ultimate embodiment of role-playing; allowing the player to be evil. Additionally, this was important because it comes from a place of non-judgement by the game creators. If you want to be evil, be evil.
Characters will react visually and audibly to seeing the player cast an Unforgivable Curse, but we don’t have a morality system that punishes them for doing so – this would be too judgmental on the game maker’s part. But, should the player continue these actions, the world will reflect back knowledge of them.”