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We’re just a few days away from House of the Dead: Remake’s launch, as the game is set to release digitally on April 7th, 2022. If you have some questions about the finer details of this game, chances are Forever Entertainment has answered them via their extensive FAQ. You can get a ton of details on controls, options, gameplay styles, and more below.

Controls

You may use both analog + buttons and gyro aiming. Combined controls are also available. Gyro works for a pair of Joy-Cons (+ grip) as well as with a single Joy-Con. Pro Controller works too. If you only own a Nintendo Switch Lite you will be able to use standard controls without gryo. The game has numerous options for the gyro, such as – reset, aim assist (available for analog as well), sensitivity, revert X/Y axis, control mode.

Voiceover

Remake has a new OST and VA inspired by the original game. VO is available in English (subtitled in 9 languages).

Options

  • local co-op (2 players)
  • achievements
  • cheat codes
  • gallery with monsters (including 3D model, name, description, and a weak point)
  • horde mode (up to x15 more monsters)
  • story mode
  • gyro controls
  • analog + buttons controls
  • different scoring options (classic, modern)
  • difficulty modes (easy, normal, hard, arcade)
  • armory (unlockable weapons)
  • enemies and paths from the original game
  • multiple endings (3 endings from the original game)
  • performance mode (more FPS)
  • leaderboards with statistics (including IGT)
  • different colors to choose for P1 and P2
  • Hide UI / UI scaling
  • photo mode
  • “cowboy mode” [post-release] (one player can use two weapons while dual-wielding joy-cons)

Score modes

  • classic: scoring mode based on the classic arcade version of the game
  • modern: a new scoring system made for the Remake, includes numerous points multipliers

Multiplayer

  • cooperative: only one score for both players, only 10 credits
  • competitive: both players earn points separately, each has 10 credits

Health

  • 1 point: normal difficulty: bosses and enemies with weapons; hard and arcade difficulty: every hit
  • 0.5 point: easy difficulty: every hit; normal difficulty: enemies without weapons
  • first aid kits: can be found in destroyable environment details, are given by rescued scientists, and are rewarded on the stage end screen for saved scientists. Each first aid kit adds 1 point of health.
  • max health: you start with 3 points of health, you can have max 5 points at the time

Lightgun-style gameplay

The game is designed to play with Joy-Cons and their gyro: point at the screen and shoot! Only Joy-Cons and Pro Controller were tested to be compatible with the game.

Continues

You start with 10 continues, if you run out of credits you may use 5000 points to buy a new continue when you die. If you don’t use a continue within 10 seconds or you have less than 5000 points the game ends.

“Shoot outside of the screen!” sound

The game has a brand new recorded “RELOAD!” sound, but not the original sound.

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