Masahiro Sakurai is clearly a man who’s most happy when he’s creating content. While he might not be working on a game at the moment, he’s still extremely busy cooking up new videos for his game development series. Today brings us yet another installment in this pet project, and this one focuses on programming and tech.

When balancing a complicated game, numerous people may be involved with adjusting parameters. This creates a need to be clear with which parameter does what, and details need to be easily understood by anyone/everyone involved. In today’s video, Sakurai shares a breakdown of how he approaches this aspect of his games.

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