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There’s no doubt plenty of Switch Online Expansion Pack members spent the week reliving (or experiencing for the first time) GoldenEye 007. Fans have been patiently waiting for this N64 classic to return, and it’s arrived almost exactly as it was decades ago. That said, Nintendo did make a few very minor changes behind the scenes.

Numerous diehard GoldenEye 007 players have been digging through the source code and data for the Switch Online release, and they’ve noticed that Nintendo went in to clean up some of the unused code. The biggest discovery comes from the removal of unused data for Sean Connery, Roger Moore and Timothy Dalton.

For those who don’t know, it appears RARE had some sort of plans to include Sean Connery, Roger Moore and Timothy Dalton in GoldenEye 007. For whatever reason, those plans were scrapped early on, but not before textures for the actors were added to the game. Those textures were left behind as unused data in the game when it launched.

While Nintendo went in to remove this data for the Switch Online release, it appears they didn’t do a very thorough job. While the faces for character models have been yanked, actual photos of Sean Connery, Roger Moore and Timothy Dalton remain. These were originally intended to be used as alternate photos for the folders on the file select screen. You’d think Nintendo would want to remove these pictures as well, but for whatever reason, they remain.

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