Switch owners are still patiently waiting for the arrival of Marvel’s Midnight Suns on Switch, which is set to launch sometime this year. Gamers on other platforms have been enjoying the game for a few months now, but most recently, they got access to Deadpool through the game’s first wave of DLC.

In an interview with Videogames Chronicle, Marvel’s Midnight Suns creative director Jake Solomon revealed that the original plan was to feature Deadpool in the base game, but some issues with tone and direction moved the merc with a mouth to DLC.

So for a while, Deadpool was planned for the base game. We never did any work on it, but we choose him because we wanted the game to have a Saturday morning cartoon vibe. The characters themselves are very earnest about what they’re doing, right? It’s not a joke to them, but that doesn’t mean that we can’t put in jokes, we can’t put in larger jokes, or characters can’t make funny jokes

But then we realized that Deadpool can’t come across as earnest, and we were like, it’s just gonna ruin the whole tone of the game. So we thought, let’s write the game and tell the story with the tone we want to get across, and then for the first DLC, we’ll have someone come in and poke at the heroes and point out how ridiculous the situation was. It was cathartic for us to design, it was cathartic for the writers to write him, and it felt very free.

[creative director Jake Solomon]

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1+ y ago

Well this definitely does not sound like a retro-fitted answer to avoid backlash for carving content out of the game to sell it to you in bits and pieces!