Masahiro Sakurai is back with yet another video discussing game development. This time around, Sakurai offers a bit more insight into an important component of animating game characters.

According to Sakurai, the follow-through is the period of recovery that follows certain animations such as attacks. In this video feature, Sakurai aims to show just how long this period can be. The timing and direction of these moments can really dial up the impact in your game!

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