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No Man’s Sky has been updated to Ver. 4.13. You can see the patch notes for this update below.

  • Fixed an issue that caused incorrect options settings to be saved out for currently non-applicable options.
  • Fixed an issue that caused the “speech to text” options text being very slightly smaller than the other Network options. -Fixed a rare issue that caused some menu options not to re-translate when changing languages.
  • Fixed an issue that caused a number of options to appear in non-relevant configurations, where they have no functional effect.
  • Fixed an issue that caused the Base Complexity option to be incorrectly hidden on some platforms.
  • Fixed an issue that could prevent the Gamma option from being visible on some platforms.
  • Fixed an issue that caused an incorrect “Go Back” text prompt to appear on the save select screen after adjusting options.
  • An extra level of control has been added to the Hold-to-Confirm option setting, allowing players to disable hold-to-confirm for most interactions but keeping this for destructive actions.
  • Fixed an issue that caused pending options setting changes to be discarded when entering an options submenu.
  • Fixed an issue that caused inventory slot highlights to render on top of popups.
  • Fixed an issue that caused text on the starship’s main screen to be cropped incorrectly.
  • Fixed an issue that caused text to crop incorrectly in the journey milestones UI.
  • Fixed an issue that caused the swap build/quick menu option from working in ships or exocraft.
  • Fixed an issue that caused the Sprint/Scan option to have the wrong description after applying a change.
  • Fixed an issue that caused refiner contents to be lost when warping out of a freighter.
  • Fixed a number of rendering issues with planetary objects.
  • Fixed an issue that caused some Twitch reward ships to be missing their Vesper Sail.
  • Fixed an issue that could cause volcanoes to appear in the middle of previously constructed bases during the Utopia expedition.
  • Fixed a number of issues that could case exocraft first-person cameras to break.
  • Fixed a rare issue that could cause a debug button to appear on the frontend.
  • Fixed an issue that could cause base screenshots to fail to render correctly
  • Fixed an issue that caused the patch notes to use too small a font on Switch.
  • Fixed a mission blocker that could affect Switch players in the Trace of Metal mission.
  • Fixed a mission log issue that affected Switch players when completing Nexus missions that require a Quad Servo.
  • Fixed an untranslated text ID that was visible on the teleport screen when playing Trace of Metal on Switch.
  • Fixed an issue that could prevent freighter bases from syncing correctly in multiplayer.
  • Multiplayer group and friend invites now track if the receiving player is currently busy, and give better feedback to the sending player.
  • Fixed a performance issue with damaged technology popups.
  • Fixed an issue that stripped some metadata important to mod authors.
  • Fixed a memory leak related to changing language settings repeatedly.
  • Fixed an issue that could cause a hang when loading saves with complex bases.
  • Fixed a rare crashed related to discovering plants or minerals while aboard the Space Station.
  • Fixed a crash related to syncing bases in multiplayer.
  • Fixed a crash that could occur when saving with a very large number of discoveries.
  • Fixed a crash related to particle rendering.
[P-N]

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