Inspired by the greats
Sea of Stars is an RPG unabashedly inspired by the 16-bit era of Japanese RPGs. Even just looking at screenshots of the game recalls the best of the era and that’s not an accident.
Developer Sabotage Studio’s CEO and Sea of Stars’ creative director, Thierry Boulanger, is a huge fan of the genre and has been building towards making a game like this for since he started building the fantasy world Sea of Stars and The Messenger takes place in during Elementary school.
Dozens of classic JRPGs inspired Sea of Stars’ development, but in this Game Informer interview, the team asked Boulanger to narrow it down to just three.