Masahiro Sakurai is back with yet another installment in his game development video series, and this time around we get an entry that slots into the ‘Design Specifics’ category.

Most games with gravity have ledges that you can fall off. In today’s video, Sakurai talks about a number of ways behavior is handled at such ledges. While you might think it’s as simple as falling off, there’s actually quite a number of ways you can handle these precipitous moments!

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