Masahiro Sakurai is continuing his game development video series, and a new installment has been released today. This particular video falls into the ‘Game Essence’ category.

According to Sakurai, in theory, a game will feel best when player strength is balanced. That said, if enemies get stronger at the same pace the player does, there’s less fun to be had.

In today’s video, Sakurai shows how developers need to keep an eye on player and enemy strength to provide experiences that both challenge and satisfy.

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