Curse of the Sea Rats has been updated to Ver. 1.1.2. You can see the patch notes for this update below.
Crashes and optimization
- Fixed crash when entering a room in the Flying Rat’s Hole area (All platforms).
- Fixed crash when arriving at the Long Fuse Jones boss fight (PS4 and Xbox One) that prevented players from finishing the game.
- Optimized change room loading times by implementing the CPU boost mode (Nintendo Switch).
- Optimized ambient sounds and music to reduce change room loading times (All platforms).
Bugs
- Fixed the Spirit Points glitch that allowed the player to obtain too much of this currency.
- Added ability to speed up and skip the credits when finishing the game.
- Added missing Amelio’s treasure map in Tuatha Dé Danann Temple.
- Fixed various enemy bugs related to AI, placement and collisions.
- Fixed various visual issues.
- Fixed Long Fuse Jones AI issues in the third phase of the boss fight.
- Fixed Backpack bug that caused issues when exiting and loading a save file.
- Fixed Treasure Map bug that caused marks to be missing.
- Fixed bug on the Meanwhile scenes that prevented obtaining the Timothy drawings.
- Fixed duplicated items bug in the Quick Inventory.
- Fixed blocker in the Cursed Ship Flora Burn boss fight.
- Fixed enemy level display in the ending backtrack section.
Gameplay
- Added ability to break the stones during the ending backtracking section that was clearly confusing players. This is a quick fix so all players can finish the game, but we’re working on another solution.
- Removed the Cursed Ship’s lockpick doors besides the last one.
- Tweaked some level design elements.
Balancing
- Rebalanced Douglas’ Battle Cry skill and Bussa’s healing skills.
- Fixed incorrect Ghost enemy level in Tuatha Dé Danann Temple.
- Fixed and rebalanced pricing for a few store items.
- Rebalanced Premium Whool pricing.
Sound
- Added and improved some sound effects.
- Balanced volume of some sound effects and music.
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