Apex Legends has been updated to Ver. 2.26. You can see the patch notes for this update below.
Balance Updates
Weapon Crafting Rotation
- R-99 enters the crafter
- Rampage LMG enters the crafter
- Alternator SMG returns to the floor
- Sentinel returns to the floor
Evac Tower: reduced spawn rate to match Heat Shields
Mobile Respawn Beacon: slightly increased spawn rate
Weapon Updates
Nemesis Burst AR
- Projectile Speed reduced
- Projectile gravity increased
EVA-8
- Increased base rate of fire
- Increased white bolt rate of fire
- Rate of fire with blue, purple, and gold bolts is unchanged
Legends Update
Seer
Passive: Heartbeat Sensor
- Range Reduced to 50m ( was 75m )
- Initial Heartbeat delay significantly reduced
Tactical: Focus of Attention
- Range Reduced to 60m ( was 75m )
- Firing Speed Increased ( ~30% faster )
- Removed Heal Cancel
- Removed Revive Cancel
- Removed Respawn Beacon Interaction Interrupt
- Scan Time Reduced to 2.5s ( was 8s )
- Scan once again includes a full body highlight
- Enemies hit by Focus of Attention are now Slowed for 2.5s
- Silence Time Increased to 10s ( was 1.75 )
- Enemies who are silenced by Seer are now also highlighted with a threat outline to Seer and his teammates but only when they have line of sight
Ultimate: Exhibit
- Throw Range Reduced to ~15m ( was ~50m )
- Removed Diamond Scan Markers on Enemy Movement
- Exhibit will now only show the footsteps of players moving in the zone
- Diamond Markers will now ONLY appear with enemy gunfire for 1.25s
Quality of Life
Firing Range
- Customize Range menu additions
- New option to switch to 3rd person
- New option to show a general-purpose timer
- New options to match dummy helmet levels to shield levels.
General dummies and collision updates
- Spawning distancing and frequency improvements
Firing Range target redesign
- Added more hotlinks to how to gain weapon mastery XP to the overview tab and the end of game weapons tab
- Audio engine stability improvements
- Bloodhound Trials: updated loot on World’s Edge to now dispense Smart Loot for the active team in the Trials at the end of each challenge round
- Newcastle: now destroys Jump Pads and Crypto Drones on Castle Wall Impact like other placeable objects
- Extended Supply (Support) Bins have a higher chance to give an MRB to Support legends who have dead teammates, banners are not required for higher chance
Legends Menu
- Added new Legend Bios tab
- Removed the classes subtabs
Bug Fixes
- [CAR] correct active ammo now shows in the inventory when infinite ammo is active
- Fixed “are you sure you want to leave” prompt in states that were not applicable (ex. squad wipes)
- Fixed tops of buildings not registering as out of bounds on World’s Edge
- Fixed Ballistic’s Tempest VFX staying on while cloaked or phase shifted
- Fixed Ballistic’s sling weapon icon not updating for spectators
- Fixed death recap appearing blank if you were dead or died when the game ended
- Fixed “decoy destroyed” message not displaying when destroying a decoy with Newcastle’s Castle Wall
- Fixed Extended Supply Bin logic to address MRBs not awarding to players with dead teammates and MRBs are in ground loot
- Fixed invisible optic on a primary weapon after swapping it with the sling weapon
- Fixed MRB icon being squished in Control on ultrawide monitors
- Fixed occasional client crash when exiting an IMC armory
- Fixed occasional crash when changing legends while emoting as Ballistic in firing range
- Fixed pinging Icarus Bridge on Olympus while holding a vault key displaying incorrectly
- Fixed pinging weapon icons on the map and minimap being squished
- Fixed teams being unable to craft banners if the support legend on the team leaves
- Replicator: players should no longer get stuck when crafting
- Weapon Mastery: badge preview now correctly updates after earning the first one
- Volume sliders now increase/decrease correctly when using controller
Audio
- Fixed certain movement sounds taking priority over footsteps
- Fixed hearing Ballistic’s tactical sound effect in other firing ranges
- Fixed incorrect sound effect when Ballistic hits a teammate with Whistler
- Fixed more issues with server audio dropouts
- Fixed players emitting falling audio after dying
Legends
Ballistic
- Backpack no longer stays open when downed while Tempest is active
- Fixed an exploit where players could get a weapon with attachments into Sling
- Now auto-cycles to his sling weapon when other weapons run out of ammo
- Tactical lock-on effect no longer stays if downed while locked on
Tactical lock-on effect no longer stays if hit by Seer’s tactical while locked on
- Lifeline: fixed Shinobi Surgeon skin textures
- Newcastle: fixed inconsistencies on landing with Castle Wall
- Rampart
- Nemesis voiceline no longer plays every time the gun is picked up
- Placed Sheila turrets no longer keep the fast reloads from Ballistic’s Tempest
Valkyrie
- Dummies not scanning in the firing range while skydiving
- Heartbeat Harmonizer skin no longer blocks ADS with Prowler + 1x Holo
- Improvements to Skyward Launch avoiding obstacles that appeared above her after she had already started launching
Wattson
- Fixed fences occasionally being invisible through doors
- Solar Static skin is no longer extra toothy
Wraith: Into the Void no longer prevents skydive from Evac Towers
Comments (0)