Mortal Kombat 1 makes performing fatalities easier than ever

Great news for players, bad for the fighters

29 June 2023
by rawmeatcowboy 1
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The Mortal Kombat franchise is known for its blood and guts, and that aspect is on full display in the series’ fatalities. They’ve always been over-the-top, but in the franchise’s next iteration, they’ll be easier than ever to pull off.

Mortal Kombat 1 is still going to bring multiple fatalities for each character, but now they won’t require complex inputs to enjoy them. This time around, the buttons necessary to see a fatality have been whittled down to the bare essentials. For every single character, all you have to do to see a fatality is hit Down, Down and then a specific button; that’s it!

Equally important is the fact that you don’t have to worry about spacing for fatalities either. Previous Mortal Kombat games, along with multi-button inputs, required you to have specific spacing to pull of a fatality. Now you can stand anywhere you want to activate them.

[Kotaku]

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Comments (1)

ngamer01

12M ago

Easier fatalities has been a thing in MK on and off. I remember the one button fatalities of the 2D era with the only catch is spacing (though certain characters fatalities might not be doable in one button mode). I think this is the first time they allowed easy fatalities by default since the 2D era. X and 11 had easy fatalities as paid DLC.