Lord of the Rings: Gollum is set to come to Switch this year, but it’s already released on other platforms, and to an abysmal reception. The game appears to be quite lackluster in all areas, and that includes quality control. To say that fans have been enraged with the game’s state would be a massive understatement.

Following the poor reaction to Lord of the Rings: Gollum, Daedalic Entertainment has annoucned that they’re closing the dev studio behind the game, which results in 25 people losing their jobs. Daedalic Entertainment will focus on publishing games instead of developing from here on out, and have also stopped development on other Lord of the Rings projects.

Kotaku received a statement from a Daedalic Entertainment representative on the matter, and you can see their comments below.

“Even though The Lord of the Rings: Gollum did not live up to the expectations we had for the game, we are very grateful for the opportunity and the learning experience it brought us. [It’s] a difficult break, but also a new beginning in the already long history of Daedalic Entertainment. We value each and every member of our team very much and it is important to us that the transition goes as well as possible. We will therefore support our former employees in finding new opportunities within our network.”

[Daedalic Entertainment]

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