Mario Kart 8 Deluxe - Booster Course Pass: Wave 5 is now available on Switch. The DLC includes the following tracks and characters.


  • Koopa Cape (Wii)
  • Los Angeles Laps (Tour)
  • Moonview Highway (Wii)
  • Squeaky Clean Sprint (NEW)


  • Athens Dash (Tour)
  • Daisy Cruiser (GCN)
  • Sunset Wilds (GBA)
  • Vancouver Velocity (Tour)


  • Petey Piranha
  • Wiggler
  • Kamek

The Mario Kart 8 Deluxe - Booster Course Pass is automatically available to all Nintendo Switch Online + Expansion Pack subscribers, but it can also be purchased separately for $24.99 USD.

With this DLC comes an update to Version 2.4.0, and you can find the patch notes for that below.

Support for DLC

Now supports paid DLC: Mario Kart 8 Deluxe – Booster Course Pass, Wave 5 (two cups, eight courses, and three characters).


  • Improved the performance of some characters and vehicle customizations.
  • Adjusted the invincibility time of some characters.
  • Adjusted random item selection method in races where Custom Items is set, for when there are four players or less.
  • Expanded range for when a warning displays when a Red Shell or Spiny Shell approaches from behind.
  • Made it so that warnings about a Red Shell or Spiny Shell will be displayed with priority over other warnings.
  • Made it so that a warning is not displayed when a Red Shell is targeting opponents.
  • Made it so that L/R button operation on the class selection screen and course selection screen in the Grand Prix can be conducted on touchscreen as well.
  • Lowered the appearance rate of Mirror and 200cc races in Worldwide and Regional settings.

Fixed Issues

  • Fixed an issue where a communication error occurs when a character catches a boomerang at the same time that a Boo brings an item.
  • Fixed an issue where, when equipping an item and catching a boomerang at the same time, the player could not throw that item.
  • Fixed an issue where the graph for the Mii Heavy weight class’s parameters didn’t match the actual abilities.
  • Fixed an issue where a warning would not appear when an opponent used a Bullet Bill in online matches.
  • Made it so the kart doesn’t spin or crash when running into an obstruction if the player uses a Super Star, Bullet Bill or Boo at that same time.
  • Fixed an issue where the kart would get stuck between a cliff and small mushroom and be unable to move in Wii Mushroom Gorge.
  • Fixed an issue where the player would go off the course when transformed as Bullet Bill right in front of the goal in GBA Riverside Park.

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