Pokémon Sleep (Android/iOS) has received a new update; you can check the full patch notes below.

Game Contents

  • Implementing the Good Sleep Day event, starting Wednesday, August 30
  • Broadening the conditions required to meet one’s bedtime so that players can meet their bedtimes by starting sleep tracking up to 90 minutes before or 30 minutes after their set bedtime
  • Implementing night mode for the loading screen
  • Adjustments to graphic quality settings to include four levels (settings will be divded more finely than before, to help with performance and power usage)
  • Adjustments to the Research Community to that the player is returned to the same scroll location when they look at a friend’s research and then return to the Research Community screen
  • Decreasing the amount of data for new users to download when they register
  • Adding a function that notifies the player on the home screen when a Good Camp Ticket’s effects have ended

Sleep Tracking

  • Adjustments to make it possible to conduct sleep research even when damage to sleep data causes sleep tracking to fail
  • Addressing an issue that caused sleep duration measurements to be significantly shorter when the Slumbering stage was not detected during sleep tracking
  • Further optimization of power use during sleep tracking

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