Tamarak Trail, the upcoming turn-based dice-oriented deck-building roguelike from Yarrow Games and Versus Evil, has received a new beastiary blog post outlining the various carnivorous creatures you’ll face in your travels. Tamarak Trail is heavily steeped in Canadian folklore, and the devs wanted to offer players a sneak peek at the woody beasts that bring its ferocious forests to life ahead of its launch later this year.
Tamarak Trail is a robust game, as its Developer Walkthrough hinted at, and this blog post teases some of the fantastic foes you’ll encounter. Learn about the Tail Tapper, Shell Rider, and dreaded Hypnozard, who gets stronger with the number of exhausted dice!
As a member of a secret society named the Sturgeon Lodge it’s up to you to piece together the mystery of a decaying earth, hunt down the source of this corruption and put a stop to it at all costs. Embarking on this adventure, you can choose one of three characters; The Magician, the Tracker or the Detective, each with their own unique abilities and traits. Depending on your preferred playstyle, the character’s different skills and attributes allow you to craft a unique strategy for your character as they navigate the ominous trail. Procedurally-generated paths create a myriad of possibilities where you can encounter events, monsters, campsites, treasure and more. Every new discovery reveals new bonuses and strategies to explore.
To combat the monsters and nefarious foes you’ll encounter, you’ll have to be tactical in your dice-building, as each face could mean the difference between victory or defeat. Different dice sides can be used to attack directly, apply buffs and debuffs, inflict damage over time, defend yourself, to “flip” them to another side for combo awesomeness and much more. You can even apply “dice cores” to secure passive abilities. You’re given direct control of your dice rolls, and getting them to smack together allows you to create killer combo attacks. In true deck-builder fashion, dice faces can be customized with more abilities after each victory, adding new attacks, defenses and combinations to take forward into future battles.