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The Legend of Zelda: Breath of the Wild was an incredible sales success, and it brought the franchise to new heights in terms of popularity. That popularity only grew when Nintendo released DLC for Breath of the Wild, which added in new challenges, items, and more.

Many have been hoping, if not expecting Nintendo to take a similar path with The Legend of Zelda: Tears of the Kingdom. The game exploded out of the gate with astronomical sales, and it’s been chugging along ever since. Some DLC would no doubt create another big wave of excitement, but it appears Nintendo doesn’t have anything in the works.

In an interview with Famitsu, Nintendo’s Eiji Aonuma touches on the topic of DLC for Tears of the Kingdom. According to Aonuma, the team has done everything they wanted to with this experience. You can see his full comments on the matter below.

There are no plans to release additional content this time, but that’s because I feel like I’ve done everything I can to create games in that world. In the first place, the reason why we chose this time as a sequel to the previous game is because we thought there would be value in experiencing a new kind of play in that place in Hyrule. Then, if such a reason is newly born, it may return to the same world again. Whether it’s a sequel or a new work, I think it will be a completely new way to play, so I’d be happy if you could look forward to it.

[Eiji Aonuma]

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Comments (8)

haleman1704

8M ago

Im quite surprised.

I think that the wording, and the fact that Aonuma himself responded, suggests that we can take this message seriously.


kingbroly

8M ago

The biggest thing for me is that Fujibayashi knew people would torture Koroks.


cheesus 2

8M ago

Saving dlc to launch with the enhanced version for Switch 2


zcomuto

8M ago

I'd like to point out the Resetera's machine translation really does miss the meaning, I don't think this is a "There is no DLC announcement" as much as it's a "There's nothing to announce at this time". Key point is them saying if they have reason to, they'll definitely go back to the same Hyrule even if it's a new game.

My own napkin translation:

Interviewer: --[...]Now then, We'd like to hear more about any future works you have in mind...

Fujibayashi: I'm not sure if it will be the next game, but I have on my mind what the "next" fun experience is. We don't know what shape it will take so it's impossible to say right now what it will be like.

Aonuma: There's no scheduled plans for any additional content right now, that's because I feel we've exhausted all the ways to use the world we've created. The reason we made a sequel was that there were still places worth exploring and fresh ways to play in that Hyrule. If we do come up with new ways to experience and have fun in the same world, we'll go back to it. Regardless if it's a sequel, new game, or an entirely new way way of playing I'm happy you are looking forward to it.


the_crimson_lure

8M ago

@zcomuto

Machine translation will always miss the nuance of the context.

That said, I politely disagree, Aonuma literally says "we have no plans to sell DLC [for TotK]," so he puts it in no uncertain terms.

But with *that* said, I assure you TotK DLC is already in development.
Aonuma gave the standard response that leaves some wiggle room. Of course he's not going to reveal they're working on DLC right now, in an interview.
There's never officially "any plans" to do anything until Nintendo publicly makes a
reveal at the time and place they want to, and that's never going to change.

TotK DLC will come, the only question is when Nintendo will officially announce/release it.

Edited 3 times

Importantly, there's a word missing...予定, it's being ignored for whatever reason by machine translators and it's making a world of difference to the sentence. I really do think it's a "Nothing to announce" rather than "We're not planning on it".


enthropy

8M ago

That's what the FF16 teams said too, but here are with two DLCs coming.


kuribo

8M ago

I believe it. BOTW had DLC announced before the game even released.