An update is available for Flame Keeper. You can find the patch notes for this update below.


  • Added 6 multi-level perks (3 levels each) and 17 single-level perks
  • Players can select a random perk after each lamp charge
  • Perks window displays after lamp charged
  • Active perk icons are visible under HP bar


  • Added 9 new weapons dropping from totems and some enemies
  • Three groups of weapons, each with its own effect on the last combo hit
  • Each weapon type overrides basic melee attack and changes speed, damage, and range
  • The forge building in the village can be upgraded to unlock new weapon drops
  • Added weapon throwing (hold strong attack button)


  • Enemies now respawn after the player gains a perk
  • Modified and wrapped the stamina bar around Ignis for better visibility
  • Added two additional difficulty levels
  • Made small translation tweaks
  • Added widescreen support
  • Added the ability to run the game in the background
  • Improved dropped item visibility
  • Improved opened totems FX (old ones were too intense and blocked visibility)
  • Decreased the intro volume
  • Fixed various bugs, including Vulpis dropping less energy than collected, desynchronized platforms preventing walking through wind zone, and missing textures on some assets

Add Comment

Comments (0)

No comments yet. Be the first!